NAME
SoVRMLSphere -
The SoVRMLSphere class is used to represent a spherical 3D object.
The detailed class documentation is taken verbatim from the VRML97
standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
and is used by permission of the Consortium:
SYNOPSIS
#include <Inventor/VRMLnodes/SoVRMLSphere.h>
Inherits SoVRMLGeometry.
Public Member Functions
SoVRMLSphere (void)
virtual void GLRender (SoGLRenderAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
Static Public Member Functions
static void initClass (void)
Public Attributes
SoSFFloat radius
Protected Member Functions
virtual ~SoVRMLSphere ()
virtual void generatePrimitives (SoAction *action)
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f
¢er)
Detailed Description
The SoVRMLSphere class is used to represent a spherical 3D object.
The detailed class documentation is taken verbatim from the VRML97
standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium,
and is used by permission of the Consortium:
Sphere {
field SFFloat radius 1 # (0, inf)
}
.fi
The Sphere node specifies a sphere centred at (0, 0, 0) in the local coordinate system. The radius field specifies the radius of the sphere and shall be greater than zero. Figure 6.15 depicts the fields of the Sphere node.
Figure 6.15 -- Sphere node
When a texture is applied to a sphere, the texture covers the entire surface, wrapping counterclockwise from the back of the sphere (i.e., longitudinal arc intersecting the -Z-axis) when viewed from the top of the sphere. The texture has a seam at the back where the X=0 plane intersects the sphere and Z values are negative. TextureTransform affects the texture coordinates of the Sphere. The Sphere node’s geometry requires outside faces only. When viewed from the inside the results are undefined.
Constructor & Destructor Documentation
SoVRMLSphere::SoVRMLSphere (void) Constructor.
SoVRMLSphere::~SoVRMLSphere () [protected, virtual] Destructor.
Member Function Documentation
void SoVRMLSphere::initClass (void) [static] Sets up initialization for
data common to all instances of this class, like submitting necessary
information to the Coin type system.
Reimplemented from SoVRMLGeometry.
void SoVRMLSphere::GLRender (SoGLRenderAction * action) [virtual] Action
method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at
OpenGL overrides this method.
Reimplemented from SoShape.
void SoVRMLSphere::rayPick (SoRayPickAction * action) [virtual] Calculates
picked point based on primitives generated by subclasses.
Reimplemented from SoShape.
void SoVRMLSphere::getPrimitiveCount (SoGetPrimitiveCountAction * action)
[virtual] Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives
for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count
also overrides this method to change the relevant state variables.
Reimplemented from SoShape.
void SoVRMLSphere::generatePrimitives (SoAction * action) [protected,
virtual] The method implements action behavior for shape nodes for
SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses
should not override SoNode::callback().)
The subclass implementations uses the convenience methods
SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(),
with SoDetail instances, to pass the primitives making up the shape
back to the caller.
Implements SoShape.
void SoVRMLSphere::computeBBox (SoAction * action, SbBox3f & box, SbVec3f &
center) [protected, virtual] Implemented by SoShape subclasses to let
the SoShape superclass know the exact size and weighted center point of
the shape’s bounding box.
The bounding box and center point should be calculated and returned in
the local coordinate system.
The method implements action behavior for shape nodes for
SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox().
(Subclasses should not override SoNode::getBoundingBox().)
The box parameter sent in is guaranteed to be an empty box, while
center is undefined upon function entry.
Implements SoShape.
Member Data Documentation
SoSFFloat SoVRMLSphere::radius Sphere radius. Default value is 1.0.
Author
Generated automatically by Doxygen for Coin from the source code.