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NAME

       SoTransparencyType -

       The SoTransparencyType class is a node for setting the transparency
       type for shapes.

       In earlier versions of Coin/Open Inventor it was only possible to set
       the transparency mode globally for an entire scene graph, which could
       be inconvenient if different transparency types was wanted for
       different shapes.

SYNOPSIS

       #include <Inventor/nodes/SoTransparencyType.h>

       Inherits SoNode.

   Public Types
       enum Type { SCREEN_DOOR =  SoGLRenderAction::SCREEN_DOOR, ADD =
           SoGLRenderAction::ADD, DELAYED_ADD =
           SoGLRenderAction::DELAYED_ADD, SORTED_OBJECT_ADD =
           SoGLRenderAction::SORTED_OBJECT_ADD, BLEND =
           SoGLRenderAction::BLEND, DELAYED_BLEND =
           SoGLRenderAction::DELAYED_BLEND, SORTED_OBJECT_BLEND =
           SoGLRenderAction::SORTED_OBJECT_BLEND,
           SORTED_OBJECT_SORTED_TRIANGLE_ADD,
           SORTED_OBJECT_SORTED_TRIANGLE_BLEND, NONE =  SoGLRenderAction::NONE
           }

   Public Member Functions
       SoTransparencyType (void)
       virtual void doAction (SoAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void callback (SoCallbackAction *action)

   Static Public Member Functions
       static void initClass (void)

   Public Attributes
       SoSFEnum value

   Protected Member Functions
       virtual ~SoTransparencyType ()

Detailed Description

       The SoTransparencyType class is a node for setting the transparency
       type for shapes.

       In earlier versions of Coin/Open Inventor it was only possible to set
       the transparency mode globally for an entire scene graph, which could
       be inconvenient if different transparency types was wanted for
       different shapes.

       Here is a screenshot of the different transparency modes used in a
       single scene.

       Be aware that this class is an extension for Coin, and it is not
       available in the original SGI Open Inventor v2.1 API.

       FILE FORMAT/DEFAULTS:

           TransparencyType {
               value SCREEN_DOOR
           }

       See also:
           SoGLRenderAction::TransparencyType

       Since:
           Coin 2.0

Member Enumeration Documentation

   enum SoTransparencyType::Type Enumeration of available transparency types.
       See documentation in SoGLRenderAction for a description of the
       different types.

Constructor & Destructor Documentation

   SoTransparencyType::SoTransparencyType (void) Constructor.
   SoTransparencyType::~SoTransparencyType () [protected, virtual] Destructor.

Member Function Documentation

   void SoTransparencyType::initClass (void) [static] Sets up initialization
       for data common to all instances of this class, like submitting
       necessary information to the Coin type system.
       Reimplemented from SoNode.

   void SoTransparencyType::doAction (SoAction * action) [virtual] This
       function performs the typical operation of a node for any action.
       Reimplemented from SoNode.

   void SoTransparencyType::GLRender (SoGLRenderAction * action) [virtual]
       Action method for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the
       rendering state in any way or who wants to throw geometry primitives at
       OpenGL overrides this method.

       Reimplemented from SoNode.

   void SoTransparencyType::callback (SoCallbackAction * action) [virtual]
       Action method for SoCallbackAction.
       Simply updates the state according to how the node behaves for the
       render action, so the application programmer can use the
       SoCallbackAction for extracting information about the scene graph.

       Reimplemented from SoNode.

Member Data Documentation

   SoSFEnum SoTransparencyType::value The transparency type to use for
       subsequent shape nodes in the scene graph.

Author

       Generated automatically by Doxygen for Coin from the source code.