NAME
SoTextureCoordinateObject -
The SoTextureCoordinateObject class generates texture coordinates by...
FIXME: not implemented yet. pederb, 2005-04-20.
SYNOPSIS
#include <Inventor/nodes/SoTextureCoordinateObject.h>
Inherits SoTextureCoordinateFunction.
Public Member Functions
SoTextureCoordinateObject (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void pick (SoPickAction *action)
virtual void callback (SoCallbackAction *action)
Static Public Member Functions
static void initClass (void)
Public Attributes
SoSFVec4f factorS
SoSFVec4f factorT
SoSFVec4f factorR
SoSFVec4f factorQ
Protected Member Functions
virtual ~SoTextureCoordinateObject ()
Detailed Description
The SoTextureCoordinateObject class generates texture coordinates by...
FIXME: not implemented yet. pederb, 2005-04-20.
FILE FORMAT/DEFAULTS:
TextureCoordinateObject {
factorS 1 0 0 0
factorT 0 1 0 0
factorR 0 0 1 0
factorQ 0 0 0 1
}
Constructor & Destructor Documentation
SoTextureCoordinateObject::SoTextureCoordinateObject (void) Constructor.
SoTextureCoordinateObject::~SoTextureCoordinateObject () [protected,
virtual] Destructor.
Member Function Documentation
void SoTextureCoordinateObject::initClass (void) [static] Sets up
initialization for data common to all instances of this class, like
submitting necessary information to the Coin type system.
Reimplemented from SoTextureCoordinateFunction.
void SoTextureCoordinateObject::doAction (SoAction * action) [virtual] This
function performs the typical operation of a node for any action.
Reimplemented from SoNode.
void SoTextureCoordinateObject::GLRender (SoGLRenderAction * action)
[virtual] Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at
OpenGL overrides this method.
Reimplemented from SoNode.
void SoTextureCoordinateObject::pick (SoPickAction * action) [virtual]
Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
void SoTextureCoordinateObject::callback (SoCallbackAction * action)
[virtual] Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the
render action, so the application programmer can use the
SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
Member Data Documentation
SoSFVec3f SoTextureCoordinateObject::factorS FIXME doc.
SoSFVec3f SoTextureCoordinateObject::factorT FIXME doc.
SoSFVec3f SoTextureCoordinateObject::factorR FIXME doc.
SoSFVec3f SoTextureCoordinateObject::factorQ FIXME doc.
Author
Generated automatically by Doxygen for Coin from the source code.