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NAME

       SoTextureCoordinateObject -

       The SoTextureCoordinateObject class generates texture coordinates by...

       FIXME: not implemented yet. pederb, 2005-04-20.

SYNOPSIS

       #include <Inventor/nodes/SoTextureCoordinateObject.h>

       Inherits SoTextureCoordinateFunction.

   Public Member Functions
       SoTextureCoordinateObject (void)
       virtual void doAction (SoAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void pick (SoPickAction *action)
       virtual void callback (SoCallbackAction *action)

   Static Public Member Functions
       static void initClass (void)

   Public Attributes
       SoSFVec4f factorS
       SoSFVec4f factorT
       SoSFVec4f factorR
       SoSFVec4f factorQ

   Protected Member Functions
       virtual ~SoTextureCoordinateObject ()

Detailed Description

       The SoTextureCoordinateObject class generates texture coordinates by...

       FIXME: not implemented yet. pederb, 2005-04-20.

       FILE FORMAT/DEFAULTS:

           TextureCoordinateObject {
               factorS 1 0 0 0
               factorT 0 1 0 0
               factorR 0 0 1 0
               factorQ 0 0 0 1
           }

Constructor & Destructor Documentation

   SoTextureCoordinateObject::SoTextureCoordinateObject (void) Constructor.
   SoTextureCoordinateObject::~SoTextureCoordinateObject () [protected,
       virtual] Destructor.

Member Function Documentation

   void SoTextureCoordinateObject::initClass (void) [static] Sets up
       initialization for data common to all instances of this class, like
       submitting necessary information to the Coin type system.
       Reimplemented from SoTextureCoordinateFunction.

   void SoTextureCoordinateObject::doAction (SoAction * action) [virtual] This
       function performs the typical operation of a node for any action.
       Reimplemented from SoNode.

   void SoTextureCoordinateObject::GLRender (SoGLRenderAction * action)
       [virtual] Action method for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the
       rendering state in any way or who wants to throw geometry primitives at
       OpenGL overrides this method.

       Reimplemented from SoNode.

   void SoTextureCoordinateObject::pick (SoPickAction * action) [virtual]
       Action method for SoPickAction.
       Does common processing for SoPickAction action instances.

       Reimplemented from SoNode.

   void SoTextureCoordinateObject::callback (SoCallbackAction * action)
       [virtual] Action method for SoCallbackAction.
       Simply updates the state according to how the node behaves for the
       render action, so the application programmer can use the
       SoCallbackAction for extracting information about the scene graph.

       Reimplemented from SoNode.

Member Data Documentation

   SoSFVec3f SoTextureCoordinateObject::factorS FIXME doc.
   SoSFVec3f SoTextureCoordinateObject::factorT FIXME doc.
   SoSFVec3f SoTextureCoordinateObject::factorR FIXME doc.
   SoSFVec3f SoTextureCoordinateObject::factorQ FIXME doc.

Author

       Generated automatically by Doxygen for Coin from the source code.