NAME
SoTextureCoordinateCylinder -
The SoTextureCoordinateCylinder class autogenerates cylinder mapped
texture coordinated for shapes.
FILE FORMAT/DEFAULTS:
SYNOPSIS
#include <include/Inventor/nodes/SoTextureCoordinateCylinder.h>
Inherits SoNode.
Public Member Functions
SoTextureCoordinateCylinder (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void callback (SoCallbackAction *action)
virtual void pick (SoPickAction *action)
Static Public Member Functions
static void initClass (void)
Protected Member Functions
virtual ~SoTextureCoordinateCylinder ()
Protected Attributes
class SoTextureCoordinateCylinderP * pimpl
Detailed Description
The SoTextureCoordinateCylinder class autogenerates cylinder mapped
texture coordinated for shapes.
FILE FORMAT/DEFAULTS:
TextureCoordinateCylinder {
}
Since:
Coin 2.3
Constructor & Destructor Documentation
SoTextureCoordinateCylinder::SoTextureCoordinateCylinder (void)
Constructor.
SoTextureCoordinateCylinder::~SoTextureCoordinateCylinder () [protected,
virtual] Destructor.
Member Function Documentation
void SoTextureCoordinateCylinder::initClass (void) [static] Sets up
initialization for data common to all instances of this class, like
submitting necessary information to the Coin type system.
Reimplemented from SoNode.
void SoTextureCoordinateCylinder::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action.
Reimplemented from SoNode.
void SoTextureCoordinateCylinder::GLRender (SoGLRenderAction * action)
[virtual] Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at
OpenGL overrides this method.
Reimplemented from SoNode.
void SoTextureCoordinateCylinder::callback (SoCallbackAction * action)
[virtual] Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the
render action, so the application programmer can use the
SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
void SoTextureCoordinateCylinder::pick (SoPickAction * action) [virtual]
Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
Author
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