Man Linux: Main Page and Category List

NAME

       SoTextureCoordinate3 -

       The SoTextureCoordinate3 class contains a set of coordinates for the
       mapping of 2D textures.

       When encountering nodes of this type during traversal, the coordinates
       it contains will be put on the state stack. Some shape nodes can then
       use these coordinates for explicit, detailed control of how 3D textures
       are mapped.

SYNOPSIS

       #include <Inventor/nodes/SoTextureCoordinate3.h>

       Inherits SoNode.

   Public Member Functions
       SoTextureCoordinate3 (void)
       virtual void doAction (SoAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void callback (SoCallbackAction *action)
       virtual void pick (SoPickAction *action)

   Static Public Member Functions
       static void initClass (void)

   Public Attributes
       SoMFVec3f point

   Protected Member Functions
       virtual ~SoTextureCoordinate3 ()

Detailed Description

       The SoTextureCoordinate3 class contains a set of coordinates for the
       mapping of 2D textures.

       When encountering nodes of this type during traversal, the coordinates
       it contains will be put on the state stack. Some shape nodes can then
       use these coordinates for explicit, detailed control of how 3D textures
       are mapped.

       (If 3D textures are used without any SoTextureCoordinate3 nodes in the
       scenegraph leading up to a shape node, the shape types have default
       fallbacks. So SoTextureCoordinate3 nodes are only necessary to use if
       you are not satisfied with the default mapping.)

       Note that an SoTextureCoordinate3 node will replace the coordinates
       already present in the state (if any).

       Be aware that this class is an extension for Coin, and it is not
       available in the original SGI Open Inventor v2.1 API.

       FILE FORMAT/DEFAULTS:

           TextureCoordinate3 {
               point [  ]
           }

       See also:
           SoTextureCoordinate2

       Since:
           Coin 2.0

           TGS Inventor 2.6

Constructor & Destructor Documentation

   SoTextureCoordinate3::SoTextureCoordinate3 (void) Constructor.
   SoTextureCoordinate3::~SoTextureCoordinate3 () [protected, virtual]
       Destructor.

Member Function Documentation

   void SoTextureCoordinate3::initClass (void) [static] Sets up initialization
       for data common to all instances of this class, like submitting
       necessary information to the Coin type system.
       Reimplemented from SoNode.

   void SoTextureCoordinate3::doAction (SoAction * action) [virtual] This
       function performs the typical operation of a node for any action.
       Reimplemented from SoNode.

   void SoTextureCoordinate3::GLRender (SoGLRenderAction * action) [virtual]
       Action method for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the
       rendering state in any way or who wants to throw geometry primitives at
       OpenGL overrides this method.

       Reimplemented from SoNode.

   void SoTextureCoordinate3::callback (SoCallbackAction * action) [virtual]
       Action method for SoCallbackAction.
       Simply updates the state according to how the node behaves for the
       render action, so the application programmer can use the
       SoCallbackAction for extracting information about the scene graph.

       Reimplemented from SoNode.

   void SoTextureCoordinate3::pick (SoPickAction * action) [virtual] Action
       method for SoPickAction.
       Does common processing for SoPickAction action instances.

       Reimplemented from SoNode.

Member Data Documentation

   SoMFVec3f SoTextureCoordinate3::point The set of 3D texture coordinates.
       Default value of field is an empty set.
       Texture coordinates are usually specified in normalized coordinates, ie
       in the range [0, 1]. Coordinates outside the [0, 1] range can be used
       to repeat the texture across a surface.

       See also:
           SoTexture3::wrapR, SoTexure3::wrapS, SoTexture3::wrapT

Author

       Generated automatically by Doxygen for Coin from the source code.