NAME
SoTextDetail -
The SoTextDetail stores information about a character in a string.
Instances of this class are used for storing information about hit
points on textual 2D or 3D geometry after pick operations, and for
storing information returned to tessellation callbacks.
SYNOPSIS
#include <Inventor/details/SoTextDetail.h>
Inherits SoDetail.
Public Member Functions
SoTextDetail (void)
virtual ~SoTextDetail ()
virtual SoDetail * copy (void) const
int getStringIndex (void) const
int getCharacterIndex (void) const
int getPart (void) const
void setStringIndex (const int idx)
void setCharacterIndex (const int idx)
void setPart (const int idx)
Static Public Member Functions
static void initClass (void)
Detailed Description
The SoTextDetail stores information about a character in a string.
Instances of this class are used for storing information about hit
points on textual 2D or 3D geometry after pick operations, and for
storing information returned to tessellation callbacks.
See also:
SoRayPickAction, SoCallbackAction
SoText3, SoText2, SoAsciiText
Constructor & Destructor Documentation
SoTextDetail::SoTextDetail (void) Constructor sets up an ’empty’ detail;
all indices are set to -1 to indicate this.
SoTextDetail::~SoTextDetail () [virtual] Destructor. This class does not
allocate any extra resources, so no actions are taken.
Member Function Documentation
void SoTextDetail::initClass (void) [static] Initialize relevant common
data for all instances, like the type system.
Reimplemented from SoDetail.
SoDetail * SoTextDetail::copy (void) const [virtual] Return a deep copy of
ourself.
Note that if the Coin library has been built as a DLL under Microsoft
Windows and you use this method from application code, you must make
sure that both the Coin DLL and the application executable is using the
same instance of a C Run-Time (CRT) library. Otherwise, you will get
memory heap corruption upon deallocating the returned instances,
eventually leading to mysterious crashes.
Implements SoDetail.
int SoTextDetail::getStringIndex (void) const Returns the index of the
string where a character was hit / generated, from a set of multiple
strings.
See also:
SoMFString
int SoTextDetail::getCharacterIndex (void) const Returns the index of the
character in the string which was hit.
See also:
getStringIndex()
int SoTextDetail::getPart (void) const For SoText3, returns the part id of
the text geometry. The id numbers matches those specified in the
SoText3::Part enumeration.
void SoTextDetail::setStringIndex (const int idx) Internal method for
’client’ shape nodes to initialize this SoTextDetail instance.
void SoTextDetail::setCharacterIndex (const int idx) Internal method for
’client’ shape nodes to initialize this SoTextDetail instance.
void SoTextDetail::setPart (const int partarg) Internal method for ’client’
shape nodes to initialize this SoTextDetail instance.
Author
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