NAME
SoShadowStyle -
The SoShadowStyle class is a node for setting the shadow style on
nodes.
SYNOPSIS
#include <Inventor/annex/FXViz/nodes/SoShadowStyle.h>
Inherits SoNode.
Public Types
enum Style { NO_SHADOWING = SoShadowStyleElement::NO_SHADOWING,
CASTS_SHADOW = SoShadowStyleElement::CASTS_SHADOW, SHADOWED =
SoShadowStyleElement::SHADOWED, CASTS_SHADOW_AND_SHADOWED =
SoShadowStyleElement::CASTS_SHADOW_AND_SHADOWED }
Public Member Functions
SoShadowStyle (void)
virtual void GLRender (SoGLRenderAction *action)
Static Public Member Functions
static void initClass (void)
Public Attributes
SoSFEnum style
Protected Member Functions
virtual ~SoShadowStyle ()
Detailed Description
The SoShadowStyle class is a node for setting the shadow style on
nodes.
FILE FORMAT/DEFAULTS:
ShadowStyle {
style CASTS_SHADOW_AND_SHADOWED
}
Since:
Coin 2.5
Member Enumeration Documentation
enum SoShadowStyle::Style Enumerates the available style settings.
Enumerator:
NO_SHADOWING
Neither casts or recieves shadows.
CASTS_SHADOW
Casts shadow, but will no recieve any shadows.
SHADOWED
Receives shadows, but will not cast any shadow.
Constructor & Destructor Documentation
SoShadowStyle::SoShadowStyle (void) Constructor.
SoShadowStyle::~SoShadowStyle () [protected, virtual] Destructor.
Member Function Documentation
void SoShadowStyle::initClass (void) [static] Sets up initialization for
data common to all instances of this class, like submitting necessary
information to the Coin type system.
Reimplemented from SoNode.
void SoShadowStyle::GLRender (SoGLRenderAction * action) [virtual] Action
method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at
OpenGL overrides this method.
Reimplemented from SoNode.
Member Data Documentation
SoSFEnum SoShadowStyle::style Set the current shadow style. Default value
is CAST_SHADOW_AND_SHADOWED.
Author
Generated automatically by Doxygen for Coin from the source code.