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NAME

       SoSFImage -

       The SoSFImage class is used to store pixel images.

       The SoSFImage class provides storage for inline 2D image maps. Images
       in Coin are mainly used for texture mapping support.

SYNOPSIS

       #include <Inventor/fields/SoSFImage.h>

       Inherits SoSField.

   Public Types
       enum CopyPolicy { COPY, NO_COPY, NO_COPY_AND_DELETE, NO_COPY_AND_FREE }

   Public Member Functions
       virtual SoType getTypeId (void) const
       virtual void copyFrom (const SoField &field)
       const SoSFImage & operator= (const SoSFImage &field)
       virtual SbBool isSame (const SoField &field) const
       const unsigned char * getValue (SbVec2s &size, int &nc) const
       const SbImage & getValue () const
       void setValue (const SbVec2s &size, const int nc, const unsigned char
           *pixels, CopyPolicy copypolicy=COPY)
       int operator== (const SoSFImage &field) const
       int operator!= (const SoSFImage &field) const
       unsigned char * startEditing (SbVec2s &size, int &nc)
       void finishEditing (void)
       void setSubValue (const SbVec2s &dims, const SbVec2s &offset, unsigned
           char *pixels)
       void setSubValues (const SbVec2s *dims, const SbVec2s *offsets, int
           num, unsigned char **pixelblocks)
       unsigned char * getSubTexture (int idx, SbVec2s &dims, SbVec2s &offset)
           const
       SbBool hasSubTextures (int &numsubtextures)
       void setNeverWrite (SbBool flag)
       SbBool isNeverWrite (void) const
       SbBool hasTransparency (void) const

   Static Public Member Functions
       static void * createInstance (void)
       static SoType getClassTypeId (void)
       static void initClass (void)

Detailed Description

       The SoSFImage class is used to store pixel images.

       The SoSFImage class provides storage for inline 2D image maps. Images
       in Coin are mainly used for texture mapping support.

       SoSFImage instances can be exported and imported as any other field
       class in Coin.

       The components of an SoSFImage is: its image dimensions (width and
       height), the number of bytes used for describing each pixel (number of
       components) and an associated pixel buffer. The size of the pixel
       buffer will be width*height*components.

       For texture maps, the components / bytes-per-pixel setting translates
       as follows: use 1 for a grayscale imagemap, 2 for grayscale + opacity
       (i.e. alpha value), 3 for RGB (1 byte each for red, green and blue) and
       4 components means 3 bytes for RGB + 1 byte opacity value (aka RGBA).

       This field is serializable into the Inventor / Coin file format in the
       following manner:

         FIELDNAME X Y C 0xRRGGBBAA 0xRRGGBBAA ...

       For 3-component images, the pixel-format is 0xXXRRGGBB, where the byte
       in the pixel color value marked as ’XX’ is ignored and can be left out.

       For 2-component images, the pixel-format is 0xXXXXGGAA, where the bytes
       in the pixel color values marked as ’XX’ are ignored and can be left
       out. ’GG’ is the part which gives a grayscale value and ’AA’ is for
       opacity.

       For 1-component images, the pixel-format is 0xXXXXXXGG, where the bytes
       in the pixel color values marked as ’XX’ are ignored and can be left
       out.

       The pixels are read as being ordered in rows along X (width) and
       columns along Y (height, bottom to top).

       Here’s a simple example of the file format serialization, for a 2x2
       RGB-image inside an SoTexture2 node, as mapped onto an SoCube:

         Complexity { textureQuality 0.1 }   # set low to avoid smoothing

         Texture2 {
            image 2 2 4

            0xffffffff 0x00ff0088   # white   semi-transparent green
            0xff0000ff 0xffff00ff   #  red    yellow
         }

         Cube { }

       The mini-scenegraph above results in the following mapping on the cube:

       The cube has only been slightly rotated, so as you can see from the
       snapshot, the Y-rows are mapped from bottom to top, while the X-column
       pixels are mapped onto the cube from left to right.

       See also:
           SoTexture2, SoSFImage3

Member Function Documentation

   static SoType SoSFImage::getClassTypeId (void) [static] Returns a unique
       type identifier for this field class.
       See also:
           getTypeId(), SoType

       Reimplemented from SoSField.

   virtual SoType SoSFImage::getTypeId (void) const [virtual] Returns the type
       identification instance which uniquely identifies the Coin field class
       the object belongs to.
       See also:
           getClassTypeId(), SoType

       Implements SoField.

   virtual void SoSFImage::copyFrom (const SoField & f) [virtual] Copy
       value(s) from f into this field. f must be of the same type as this
       field.
       Implements SoField.

   virtual SbBool SoSFImage::isSame (const SoField & f) const [virtual] Check
       for equal type and value(s).
       Implements SoField.

   void SoSFImage::initClass (void) [static] Internal method called upon
       initialization of the library (from SoDB::init()) to set up the type
       system.
       Reimplemented from SoSField.

   const unsigned char * SoSFImage::getValue (SbVec2s & size, int & nc) const
       Return pixel buffer, set size to contain the image dimensions and nc to
       the number of components in the image.
   const SbImage & SoSFImage::getValue (void) const Return values:
           SbImage contained by this SoSFImage

   void SoSFImage::setValue (const SbVec2s & size, const int nc, const
       unsigned char * pixels, SoSFImage::CopyPolicy copypolicy = COPY)
       Initialize this field to size and nc.
       If pixels is not NULL, the image data is copied from pixels into this
       field. If pixels is NULL, the image data is cleared by setting all
       bytes to 0 (note that the behavior on passing a NULL pointer is
       specific for Coin, Open Inventor will crash if you try it).

       The image dimensions is given by the size argument, and the nc argument
       specifies the number of bytes-pr-pixel. A 24-bit RGB image would for
       instance have an nc equal to 3.

       The copypolicy argument makes it possible to share image data with
       SoSFImage without the data being copied (thereby using less memory
       resources). The default is to copy image data from the pixels source
       into an internal copy.

       Important note: if you call this with copypolicy as either
       NO_COPY_AND_DELETE or NO_COPY_AND_FREE, and your application is running
       on Mirosoft Windows, be aware that you will get mysterious crashes if
       your application is not using the same C library run-time as the Coin
       library.

       The cause of this is that a memory block would then be allocated by the
       application on the memory heap of one C library run-time (say, for
       instance MSVCRT.LIB), but attempted deallocated in the memory heap of
       another C library run-time (e.g. MSVCRTD.LIB), which typically leads to
       hard-to-debug crashes.

       Since:
           The CopyPolicy argument was added in Coin 2.0.

           CopyPolicy was added to TGS Inventor 3.0.

   int SoSFImage::operator== (const SoSFImage & field) const Compare image of
       field with the image in this field and return TRUE if they are equal.
   int SoSFImage::operator!= (const SoSFImage & field) const [inline] Compare
       image of field with the image in this field and return FALSE if they
       are equal.
   unsigned char * SoSFImage::startEditing (SbVec2s & size, int & nc) Return
       pixel buffer. Return the image size and components in size and nc.
       You can not use this method to set a new image size. Use setValue() to
       change the size of the image buffer.

       The field’s container will not be notified about the changes until you
       call finishEditing().

   void SoSFImage::finishEditing (void) Notify the fields auditors that the
       image data has been modified.
   SbBool SoSFImage::hasSubTextures (int & numsubtextures) Returns whether or
       not sub textures was set up for this field.
       If TRUE is returned, the numsubtextures argument will be set to the
       number of sub textures in this image. This number can be used for
       iterating over all textures with the SoSFImage::getSubTextures()
       method.

       Since:
           Coin 2.0

           TGS Inventor 3.0

   SbBool SoSFImage::isNeverWrite (void) const Returns value ofnever write
       texture dataflag.
       See also:
           SoSFImage::setNeverWrite()

       Since:
           Coin 2.0

           TGS Inventor ?.?

   SbBool SoSFImage::hasTransparency (void) const Returns TRUE if at least one
       pixel of the image in this field is not completely opaque, otherwise
       FALSE.
       Since:
           Coin 2.0

           TGS Inventor ?.?

Author

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