NAME
SoProfile -
The SoProfile class is the abstract superclass for profile definitions.
Node subclasses of SoProfile specifies profiles for extruded 3D text
and nurbs surface data.
SYNOPSIS
#include <Inventor/nodes/SoProfile.h>
Inherits SoNode.
Inherited by SoLinearProfile, and SoNurbsProfile.
Public Types
enum Profile { START_FIRST = SoProfileElement::START_FIRST, START_NEW
= SoProfileElement::START_NEW, ADD_TO_CURRENT =
SoProfileElement::ADD_TO_CURRENT }
Public Member Functions
virtual void doAction (SoAction *action)
virtual void callback (SoCallbackAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void pick (SoPickAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
virtual void getTrimCurve (SoState *state, int32_t &numpoints, float
*&points, int &floatspervec, int32_t &numknots, float
*&knotvector)=0
virtual void getVertices (SoState *state, int32_t &numvertices, SbVec2f
*&vertices)=0
Static Public Member Functions
static void initClass (void)
Public Attributes
SoMFInt32 index
SoSFEnum linkage
Protected Member Functions
SoProfile (void)
virtual ~SoProfile ()
Detailed Description
The SoProfile class is the abstract superclass for profile definitions.
Node subclasses of SoProfile specifies profiles for extruded 3D text
and nurbs surface data.
Member Enumeration Documentation
enum SoProfile::Profile Enumeration of various choices of how to link
together multiple profiles.
Enumerator:
START_FIRST
Replace the current profile state set with this profile alone.
START_NEW
Append this profile to the state as a new profile.
ADD_TO_CURRENT
Append indices of this node to the last profile.
Constructor & Destructor Documentation
SoProfile::SoProfile (void) [protected] Constructor.
SoProfile::~SoProfile () [protected, virtual] Destructor.
Member Function Documentation
void SoProfile::initClass (void) [static] Sets up initialization for data
common to all instances of this class, like submitting necessary
information to the Coin type system.
Reimplemented from SoNode.
Reimplemented in SoLinearProfile, and SoNurbsProfile.
void SoProfile::doAction (SoAction * action) [virtual] This function
performs the typical operation of a node for any action.
Reimplemented from SoNode.
void SoProfile::callback (SoCallbackAction * action) [virtual] Action
method for SoCallbackAction.
Simply updates the state according to how the node behaves for the
render action, so the application programmer can use the
SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
void SoProfile::GLRender (SoGLRenderAction * action) [virtual] Action
method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at
OpenGL overrides this method.
Reimplemented from SoNode.
void SoProfile::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies
the values of the action to encompass the bounding box for this node
and to shift the center point for the scene more towards the one for
this node.
Nodes influencing how geometry nodes calculates their bounding box also
overrides this method to change the relevant state variables.
Reimplemented from SoNode.
void SoProfile::pick (SoPickAction * action) [virtual] Action method for
SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
void SoProfile::getPrimitiveCount (SoGetPrimitiveCountAction * action)
[virtual] Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives
for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count
also overrides this method to change the relevant state variables.
Reimplemented from SoNode.
void SoProfile::getTrimCurve (SoState * state, int32_t & numpoints, float
*& points, int & floatspervec, int32_t & numknots, float *& knotvector)
[pure virtual] Return points and knotvector of the state.
Implemented in SoLinearProfile, and SoNurbsProfile.
void SoProfile::getVertices (SoState * state, int32_t & numvertices,
SbVec2f *& vertices) [pure virtual] Return vertex set of state.
Implemented in SoLinearProfile, and SoNurbsProfile.
Member Data Documentation
SoMFInt32 SoProfile::index Profile coordinate indices.
These must match what is available from previous SoProfileCoordinate2
and SoProfileCoordinate3 nodes in the traversal.
SoSFEnum SoProfile::linkage How the indices of this profile node should be
combined with the current profile index set of the traversal state.
Default value is SoProfile::START_FIRST.
Author
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