NAME
SoPointDetail -
The SoPointDetail class is for storing detailed information for a
single 3D point.
Instances of this class are used among other things for storing
information about the vertices of lines and polygons after pick
operations, and for storing information returned to tessellation
callbacks.
SYNOPSIS
#include <Inventor/details/SoPointDetail.h>
Inherits SoDetail.
Public Member Functions
SoPointDetail (void)
virtual ~SoPointDetail ()
virtual SoDetail * copy (void) const
int getCoordinateIndex (void) const
int getMaterialIndex (void) const
int getNormalIndex (void) const
int getTextureCoordIndex (void) const
void setCoordinateIndex (const int idx)
void setMaterialIndex (const int idx)
void setNormalIndex (const int idx)
void setTextureCoordIndex (const int idx)
Static Public Member Functions
static void initClass (void)
Detailed Description
The SoPointDetail class is for storing detailed information for a
single 3D point.
Instances of this class are used among other things for storing
information about the vertices of lines and polygons after pick
operations, and for storing information returned to tessellation
callbacks.
It contains indices into the vertex coordinate sets, along with indices
into material, texture and normal coordinates for the point.
Constructor & Destructor Documentation
SoPointDetail::SoPointDetail (void) Sets up an empty detail instance (all
indices are equal to 0).
SoPointDetail::~SoPointDetail () [virtual] Destructor.
Member Function Documentation
void SoPointDetail::initClass (void) [static] Initialize relevant common
data for all instances, like the type system.
Reimplemented from SoDetail.
SoDetail * SoPointDetail::copy (void) const [virtual] Return a deep copy of
ourself.
Note that if the Coin library has been built as a DLL under Microsoft
Windows and you use this method from application code, you must make
sure that both the Coin DLL and the application executable is using the
same instance of a C Run-Time (CRT) library. Otherwise, you will get
memory heap corruption upon deallocating the returned instances,
eventually leading to mysterious crashes.
Implements SoDetail.
int SoPointDetail::getCoordinateIndex (void) const Returns index into
coordinate set for the point’s 3D coordinates.
int SoPointDetail::getMaterialIndex (void) const Returns point’s index into
set of materials.
int SoPointDetail::getNormalIndex (void) const Returns point’s index into
set of normals.
int SoPointDetail::getTextureCoordIndex (void) const Returns point’s index
into set of texture coordinates.
void SoPointDetail::setCoordinateIndex (const int idx) Used by client code
for initializing the point detail instance.
void SoPointDetail::setMaterialIndex (const int idx) Used by client code
for initializing the point detail instance.
void SoPointDetail::setNormalIndex (const int idx) Used by client code for
initializing the point detail instance.
void SoPointDetail::setTextureCoordIndex (const int idx) Used by client
code for initializing the point detail instance.
Author
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