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NAME

       SoPackedColor -

       The SoPackedColor class is a node for setting diffuse and transparency
       material values.

       This node provides a convenient way of setting diffuse colors and
       transparency values with packed 32-bit RGBA vectors.

SYNOPSIS

       #include <Inventor/nodes/SoPackedColor.h>

       Inherits SoNode.

   Public Member Functions
       SoPackedColor (void)
       virtual void doAction (SoAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void callback (SoCallbackAction *action)
       SbBool isTransparent (void)

   Static Public Member Functions
       static void initClass (void)

   Public Attributes
       SoMFUInt32 orderedRGBA

   Protected Member Functions
       virtual ~SoPackedColor ()
       virtual void notify (SoNotList *list)

Detailed Description

       The SoPackedColor class is a node for setting diffuse and transparency
       material values.

       This node provides a convenient way of setting diffuse colors and
       transparency values with packed 32-bit RGBA vectors.

       FILE FORMAT/DEFAULTS:

           PackedColor {
               orderedRGBA 0xccccccff
           }

       See also:
           SoBaseColor

Constructor & Destructor Documentation

   SoPackedColor::SoPackedColor (void) Constructor.
   SoPackedColor::~SoPackedColor () [protected, virtual] Destructor.

Member Function Documentation

   void SoPackedColor::initClass (void) [static] Sets up initialization for
       data common to all instances of this class, like submitting necessary
       information to the Coin type system.
       Reimplemented from SoNode.

   void SoPackedColor::doAction (SoAction * action) [virtual] This function
       performs the typical operation of a node for any action.
       Reimplemented from SoNode.

   void SoPackedColor::GLRender (SoGLRenderAction * action) [virtual] Action
       method for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the
       rendering state in any way or who wants to throw geometry primitives at
       OpenGL overrides this method.

       Reimplemented from SoNode.

   void SoPackedColor::callback (SoCallbackAction * action) [virtual] Action
       method for SoCallbackAction.
       Simply updates the state according to how the node behaves for the
       render action, so the application programmer can use the
       SoCallbackAction for extracting information about the scene graph.

       Reimplemented from SoNode.

   SbBool SoPackedColor::isTransparent (void) Returns TRUE if there is at
       least one RGBA vector in the set which is not completely opaque.
   void SoPackedColor::notify (SoNotList * l) [protected, virtual] Notifies
       all auditors for this instance when changes are made.
       Reimplemented from SoNode.

Member Data Documentation

   SoMFUInt32 SoPackedColor::orderedRGBA Set of packed 32-bit RGBA vectors.
       The most significant 24 bits specifies 8 bits each for the red, green
       and blue components.

       The least significant 8 bits specifies the transparency value, where
       0x00 means completely transparent, and 0xff completely opaque.

Author

       Generated automatically by Doxygen for Coin from the source code.