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NAME

       SoNodeKitListPart -

       The SoNodeKitListPart class is a container node.

       This node is basically just a container node with these differences
       versus the other group nodes:

SYNOPSIS

       #include <Inventor/nodekits/SoNodeKitListPart.h>

       Inherits SoNode.

   Public Member Functions
       SoNodeKitListPart (void)
       SoType getContainerType (void) const
       void setContainerType (SoType newContainerType)
       const SoTypeList & getChildTypes (void) const
       void addChildType (SoType typeToAdd)
       SbBool isTypePermitted (SoType typeToCheck) const
       SbBool isChildPermitted (const SoNode *child) const
       void containerSet (const char *fieldDataString)
       void lockTypes (void)
       SbBool isTypeLocked (void) const
       void addChild (SoNode *child)
       void insertChild (SoNode *child, int childIndex)
       SoNode * getChild (int index) const
       int findChild (SoNode *child) const
       int getNumChildren (void) const
       void removeChild (int index)
       void removeChild (SoNode *child)
       void replaceChild (int index, SoNode *newChild)
       void replaceChild (SoNode *oldChild, SoNode *newChild)
       virtual SbBool affectsState (void) const
       virtual void doAction (SoAction *action)
       virtual void callback (SoCallbackAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void getBoundingBox (SoGetBoundingBoxAction *action)
       virtual void getMatrix (SoGetMatrixAction *action)
       virtual void handleEvent (SoHandleEventAction *action)
       virtual void pick (SoPickAction *action)
       virtual void search (SoSearchAction *action)
       virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
       virtual SoChildList * getChildren (void) const

   Static Public Member Functions
       static void initClass (void)

   Protected Member Functions
       virtual ~SoNodeKitListPart ()
       SoGroup * getContainerNode (void)
       virtual SbBool readInstance (SoInput *in, unsigned short flags)
       virtual void copyContents (const SoFieldContainer *fromFC, SbBool
           copyConnections)

   Protected Attributes
       SoChildList * children

Detailed Description

       The SoNodeKitListPart class is a container node.

       This node is basically just a container node with these differences
       versus the other group nodes:

       1. It is possible to make a list of which node class types are allowed
       as children.

       2. You can freely select which kind of group node behaviour you want
       this container to have. Default is to act like an SoGroup node, but by
       using SoNodeKitListPart::setContainerType(), you can change the
       behaviour to be like a separator, a switch or whatever else you have of
       node types inheriting SoGroup.

       See also:
           SoGroup, SoSeparator, SoSwitch

Constructor & Destructor Documentation

   SoNodeKitListPart::SoNodeKitListPart (void) Constructor.
   SoNodeKitListPart::~SoNodeKitListPart () [protected, virtual] Destructor.

Member Function Documentation

   void SoNodeKitListPart::initClass (void) [static] Does initialization
       common for all objects of the SoNodeKitListPart class. This includes
       setting up the type system, among other things.
       Reimplemented from SoNode.

   SoType SoNodeKitListPart::getContainerType (void) const Return type id for
       the list container. Default is SoGroup.
   void SoNodeKitListPart::setContainerType (SoType newContainerType) Change
       the behaviour of this container node. newContainerType must be derived
       from SoGroup.
   const SoTypeList & SoNodeKitListPart::getChildTypes (void) const Return a
       list of all types which are allowed as children of this node. Default
       is to allow all nodetypes.
   void SoNodeKitListPart::addChildType (SoType typeToAdd) Add one more node
       class type which should be allowed to be used in the node list.
       Note: the default single SoNode type in the list will be removed upon
       the first call to this method.

   SbBool SoNodeKitListPart::isTypePermitted (SoType typeToCheck) const Return
       TRUE if nodes of the typeToCheck class type can be added to the list.
   SbBool SoNodeKitListPart::isChildPermitted (const SoNode * child) const
       Return TRUE if child has a class type which is permitted to be in the
       list.
   void SoNodeKitListPart::containerSet (const char * fieldDataString) Calls
       set() on the container node with fieldDataString.
   void SoNodeKitListPart::lockTypes (void) Lock type list so no more node
       class types can be added by using addChildType(), and locks container
       type so it no longer can be changed by setContainerType().
   SbBool SoNodeKitListPart::isTypeLocked (void) const Returns TRUE if the
       list of allowable node types and the container type have both been
       locked.
   void SoNodeKitListPart::addChild (SoNode * child) Adds child to the
       internal list of children, if it is of a type permitted to be added.
   void SoNodeKitListPart::insertChild (SoNode * child, int childIndex)
       Inserts child in the internal list of children at position childIndex,
       if it is of a type permitted to be added.
   SoNode * SoNodeKitListPart::getChild (int index) const Return child node at
       position index.
   int SoNodeKitListPart::findChild (SoNode * child) const Return position
       index of child in list of children.
   int SoNodeKitListPart::getNumChildren (void) const Return number of
       children.
   void SoNodeKitListPart::removeChild (int index) Remove node at childindex
       in our list of children.
       Please note that this method is not virtual in the original SGI
       Inventor API.

   void SoNodeKitListPart::removeChild (SoNode * child) Remove child from the
       set of children managed by this group node. Will decrease the reference
       count of child by 1.
       This is a convenience method. It will simply call findChild() with
       child as argument, and then call removeChild(int) if the child is
       found.

       Please note that this method is not virtual in the original SGI
       Inventor API.

   void SoNodeKitListPart::replaceChild (int index, SoNode * newChild) Replace
       child at index with newChild, if newChild is of a permitted type.
   void SoNodeKitListPart::replaceChild (SoNode * oldChild, SoNode * newChild)
       Replace oldChild with newChild, if newChild is of a permitted type.
   SbBool SoNodeKitListPart::affectsState (void) const [virtual] Returns TRUE
       if the node could have any effect on the state during traversal.
       If it returns FALSE, no data in the traversal-state will change from
       the pre-traversal state to the post-traversal state. The SoSeparator
       node will for instance return FALSE, as it pushes and pops the state
       before and after traversal of its children. All SoShape nodes will also
       return FALSE, as just pushing out geometry data to the rendering engine
       won’t affect the actual rendering state.

       The default method returns TRUE, on a ’better safe than sorry’
       philosophy.

       Reimplemented from SoNode.

   void SoNodeKitListPart::doAction (SoAction * action) [virtual] This justforwardsthe call to the same method at the container node.
       Reimplemented from SoNode.

   void SoNodeKitListPart::callback (SoCallbackAction * action) [virtual] This
       justforwardsthe call to the same method at the container node.
       Reimplemented from SoNode.

   void SoNodeKitListPart::GLRender (SoGLRenderAction * action) [virtual] This
       justforwardsthe call to the same method at the container node.
       Reimplemented from SoNode.

   void SoNodeKitListPart::getBoundingBox (SoGetBoundingBoxAction * action)
       [virtual] This justforwardsthe call to the same method at the
       container node.
       Reimplemented from SoNode.

   void SoNodeKitListPart::getMatrix (SoGetMatrixAction * action) [virtual]
       This justforwardsthe call to the same method at the container node.
       Reimplemented from SoNode.

   void SoNodeKitListPart::handleEvent (SoHandleEventAction * action)
       [virtual] This justforwardsthe call to the same method at the
       container node.
       Reimplemented from SoNode.

   void SoNodeKitListPart::pick (SoPickAction * action) [virtual] This justforwardsthe call to the same method at the container node.
       Reimplemented from SoNode.

   void SoNodeKitListPart::search (SoSearchAction * action) [virtual] This
       justforwardsthe call to the same method at the container node.
       Reimplemented from SoNode.

   void SoNodeKitListPart::getPrimitiveCount (SoGetPrimitiveCountAction *
       action) [virtual] This justforwardsthe call to the same method at
       the container node.
       Reimplemented from SoNode.

   SoChildList * SoNodeKitListPart::getChildren (void) const [virtual] This
       justforwardsthe call to the same method at the container node.
       Reimplemented from SoNode.

   SoGroup * SoNodeKitListPart::getContainerNode (void) [protected] Return the
       SoGroup container which is the parent of all the children which has
       been added.
   SbBool SoNodeKitListPart::readInstance (SoInput * in, unsigned short flags)
       [protected, virtual] This method is mainly intended for internal use
       during file import operations.
       It reads a definition of an instance from the input stream in. The
       input stream state points to the start of a serialized / persistant
       representation of an instance of this class type.

       TRUE or FALSE is returned, depending on if the instantiation and
       configuration of the new object of this class type went ok or not. The
       import process should be robust and handle corrupted input streams by
       returning FALSE.

       flags is used internally during binary import when reading user
       extension nodes, group nodes or engines.

       Reimplemented from SoNode.

   void SoNodeKitListPart::copyContents (const SoFieldContainer * from, SbBool
       copyconnections) [protected, virtual] Makes a deep copy of all data of
       from into this instance, except external scenegraph references if
       copyconnections is FALSE.
       This is the protected method that should be overridden by extension
       node / engine / dragger / whatever subclasses which needs to account
       for internal data that are not handled automatically.

       For copying nodes from application code, you should not invoke this
       function directly, but rather call the SoNode::copy() function:

         SoNode * mynewnode = templatenode->copy();

       The same also goes for engines.

       Make sure that when you override the copyContents() method in your
       extension class that you also make it call upwards to it’s parent
       superclass in the inheritance hierarchy, as copyContents() in for
       instance SoNode and SoFieldContainer does important work. It should go
       something like this:

         void
         MyCoinExtensionNode::copyContents(const SoFieldContainer * from,
                                           SbBool copyconnections)
         {
           // let parent superclasses do their thing (copy fields, copy
           // instance name, etc etc)
           SoNode::copyContents(from, copyconnections);

           // [..then copy internal data..]
         }

       Reimplemented from SoNode.

Member Data Documentation

   SoChildList * SoNodeKitListPart::children [protected] This API member is
       considered internal to the library, as it is not likely to be of
       interest to the application programmer.

Author

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