NAME
SoLineSet -
The SoLineSet class is used to render and organize non-indexed
polylines.
Polylines are specified using the numVertices field. Coordinates,
normals, materials and texture coordinates are fetched in order from
the current state or from the vertexProperty node if set. For example,
if numVertices is set to [3, 4, 2], this node would specify a line
through coordinates 0, 1 and 2, a line through coordinates 3, 4, 5 and
6, and finally a single line segment between coordinates 7 and 8.
SYNOPSIS
#include <Inventor/nodes/SoLineSet.h>
Inherits SoNonIndexedShape.
Public Member Functions
SoLineSet (void)
virtual void GLRender (SoGLRenderAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
Static Public Member Functions
static void initClass (void)
Public Attributes
SoMFInt32 numVertices
Protected Member Functions
virtual ~SoLineSet ()
virtual void generatePrimitives (SoAction *action)
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f
¢er)
Detailed Description
The SoLineSet class is used to render and organize non-indexed
polylines.
Polylines are specified using the numVertices field. Coordinates,
normals, materials and texture coordinates are fetched in order from
the current state or from the vertexProperty node if set. For example,
if numVertices is set to [3, 4, 2], this node would specify a line
through coordinates 0, 1 and 2, a line through coordinates 3, 4, 5 and
6, and finally a single line segment between coordinates 7 and 8.
Here’s a very simple usage example:
#Inventor V2.1 ascii
Separator {
Coordinate3 {
point [ 0 0 0, 1 1 1, 2 1 1, 2 2 1, 2 2 2, 2 2 3, 2 3 2, 2 3 3, 3 3 3 ]
}
LineSet {
numVertices [ 3, 4, 2 ]
}
}
.fi
Binding PER_VERTEX, PER_FACE, PER_PART or OVERALL can be set for material, and normals. The default material binding is OVERALL. The default normal binding is PER_VERTEX. If no normals are set, the line set will be rendered with lighting disabled.
The width of the rendered lines can be controlled through the insertion of an SoDrawStyle node in front of SoLineSet node(s) in the scenegraph.
FILE FORMAT/DEFAULTS:
LineSet {
vertexProperty NULL
startIndex 0
numVertices -1
}
See also:
SoIndexedLineSet
Constructor & Destructor Documentation
SoLineSet::SoLineSet (void) Constructor.
SoLineSet::~SoLineSet () [protected, virtual] Destructor.
Member Function Documentation
void SoLineSet::initClass (void) [static] Sets up initialization for data
common to all instances of this class, like submitting necessary
information to the Coin type system.
Reimplemented from SoNonIndexedShape.
void SoLineSet::GLRender (SoGLRenderAction * action) [virtual] Action
method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at
OpenGL overrides this method.
Reimplemented from SoShape.
void SoLineSet::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies
the values of the action to encompass the bounding box for this node
and to shift the center point for the scene more towards the one for
this node.
Nodes influencing how geometry nodes calculates their bounding box also
overrides this method to change the relevant state variables.
Reimplemented from SoShape.
void SoLineSet::getPrimitiveCount (SoGetPrimitiveCountAction * action)
[virtual] Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives
for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count
also overrides this method to change the relevant state variables.
Reimplemented from SoShape.
void SoLineSet::generatePrimitives (SoAction * action) [protected, virtual]
The method implements action behavior for shape nodes for
SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses
should not override SoNode::callback().)
The subclass implementations uses the convenience methods
SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(),
with SoDetail instances, to pass the primitives making up the shape
back to the caller.
Implements SoShape.
void SoLineSet::computeBBox (SoAction * action, SbBox3f & box, SbVec3f &
center) [protected, virtual] Implemented by SoShape subclasses to let
the SoShape superclass know the exact size and weighted center point of
the shape’s bounding box.
The bounding box and center point should be calculated and returned in
the local coordinate system.
The method implements action behavior for shape nodes for
SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox().
(Subclasses should not override SoNode::getBoundingBox().)
The box parameter sent in is guaranteed to be an empty box, while
center is undefined upon function entry.
Implements SoShape.
Member Data Documentation
SoMFInt32 SoLineSet::numVertices Used to specify polylines. Each entry
specifies the number of coordinates in a line. The coordinates are
taken in order from the state or from the vertexProperty node.
Author
Generated automatically by Doxygen for Coin from the source code.