NAME
SoLightElement -
The SoLightElement class manages the currently active light sources.
SYNOPSIS
#include <Inventor/elements/SoLightElement.h>
Inherits SoAccumulatedElement.
Public Member Functions
virtual void init (SoState *state)
virtual void push (SoState *state)
Static Public Member Functions
static void initClass (void)
static void add (SoState *const state, SoLight *const light, const
SbMatrix &matrix)
static const SoNodeList & getLights (SoState *const state)
static const SbMatrix & getMatrix (SoState *const state, const int
index)
Protected Member Functions
virtual ~SoLightElement ()
Protected Attributes
SoNodeList lights
SbList< SbMatrix > * matrixlist
Detailed Description
The SoLightElement class manages the currently active light sources.
Constructor & Destructor Documentation
SoLightElement::~SoLightElement (void) [protected, virtual] The destructor.
Member Function Documentation
void SoLightElement::initClass (void) [static] Initialize relevant common
data for all instances, like the type system.
Reimplemented from SoAccumulatedElement.
void SoLightElement::add (SoState *const state, SoLight *const light,
const SbMatrix & matrix) [static] Adds light to the list of active
lights. matrix should transform the light from the world coordinate
system to the view reference coordinate system.
const SoNodeList & SoLightElement::getLights (SoState *const state)
[static] Returns the list of light nodes.
const SbMatrix & SoLightElement::getMatrix (SoState *const state, const
int index) [static] Get matrix which transforms light index from the
world coordinate system to the view reference system.
Member Data Documentation
SoLightElement::lights [protected] List of current light nodes.
SoLightElement::matrixlist [protected] List of matrices to map from world
coordinates to view reference coordinates. To avoid getting a hugs
element (sizeof), this list is only allocated in the bottom element,
and the pointer to this list is passed along to the other elements.
Author
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