NAME
       SoInteraction -
       The SoInteraction class takes care of initalizing internal classes.
       SoInteraction is present for the sole purpose of providing an interface
       to the initialization methods of the classes in Coin which are somehow
       related to user interaction, like the draggers and manipulators.
SYNOPSIS
       #include <Inventor/SoInteraction.h>
   Static Public Member Functions
       static void init (void)
Detailed Description
       The SoInteraction class takes care of initalizing internal classes.
       SoInteraction is present for the sole purpose of providing an interface
       to the initialization methods of the classes in Coin which are somehow
       related to user interaction, like the draggers and manipulators.
       It is unlikely that the application programmer should need to worry
       about this class, as SoInteraction::init() is called by the GUI
       specific initialization methods.
Member Function Documentation
   void SoInteraction::init (void) [static] Calls the initClass() method of
       these classes: SoAntiSquish, SoSelection, SoExtSelection,
       SoSurroundScale, SoInteractionKit, SoDragger, SoClipPlaneManip,
       SoDirectionalLightManip, SoPointLightManip, SoSpotLightManip,
       SoTransformManip, SoCenterballManip, SoHandleBoxManip, SoJackManip,
       SoTabBoxManip, SoTrackballManip, SoTransformBoxManip,
       SoTransformerManip.
       Note that this method calls SoDB::init() and SoNodeKit::init() to make
       sure all classes that the interaction functionality depends on have
       been initialized.
       Application programmers should usually not have to invoke this method
       directly from application code, as it is indirectly called from the
       GUI-binding libraries’ init()-functions. Only if you are using your own
       GUI-binding (and not one of Kongsberg Oil & Gas Technologies SoQt,
       SoGtk, SoXt, SoWin, Sc21 etc. libraries) do you have to explicitly call
       SoInteraction::init().
         int main(int argc, char ** argv )
         {
           // SoQt::init() calls SoDB::init(), SoNodeKit::init() and
           // SoInteraction::init().
           QWidget * window = SoQt::init( argv[0] );
           SoSeparator * root = make_scenegraph();
           root->ref();
           /// [... etc ...] ///
Author
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