NAME
SoIndexedNurbsCurve -
The SoIndexedNurbsCurve class is a node for representing smooth curves.
Explaining NURBS is beyond the scope of this documentation. If you are
unfamiliar with the principles of representing smooth curves and
surfaces when doing 3D visualization, we recommend finding a good book
on the subject.
SYNOPSIS
#include <Inventor/nodes/SoIndexedNurbsCurve.h>
Inherits SoShape.
Public Member Functions
SoIndexedNurbsCurve (void)
virtual void GLRender (SoGLRenderAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
void sendPrimitive (SoAction *, SoPrimitiveVertex *)
Static Public Member Functions
static void initClass (void)
Public Attributes
SoSFInt32 numControlPoints
SoMFInt32 coordIndex
SoMFFloat knotVector
Protected Member Functions
virtual ~SoIndexedNurbsCurve ()
virtual void generatePrimitives (SoAction *action)
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f
¢er)
virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action,
const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2,
SoPickedPoint *pp)
Detailed Description
The SoIndexedNurbsCurve class is a node for representing smooth curves.
Explaining NURBS is beyond the scope of this documentation. If you are
unfamiliar with the principles of representing smooth curves and
surfaces when doing 3D visualization, we recommend finding a good book
on the subject.
FILE FORMAT/DEFAULTS:
IndexedNurbsCurve {
numControlPoints 0
coordIndex 0
knotVector 0
}
Constructor & Destructor Documentation
SoIndexedNurbsCurve::SoIndexedNurbsCurve (void) Constructor.
SoIndexedNurbsCurve::~SoIndexedNurbsCurve () [protected, virtual]
Destructor.
Member Function Documentation
void SoIndexedNurbsCurve::initClass (void) [static] Sets up initialization
for data common to all instances of this class, like submitting
necessary information to the Coin type system.
Reimplemented from SoShape.
void SoIndexedNurbsCurve::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at
OpenGL overrides this method.
Reimplemented from SoShape.
void SoIndexedNurbsCurve::rayPick (SoRayPickAction * action) [virtual]
Calculates picked point based on primitives generated by subclasses.
Reimplemented from SoShape.
void SoIndexedNurbsCurve::getPrimitiveCount (SoGetPrimitiveCountAction *
action) [virtual] Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives
for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count
also overrides this method to change the relevant state variables.
Reimplemented from SoShape.
void SoIndexedNurbsCurve::getBoundingBox (SoGetBoundingBoxAction * action)
[virtual] Redefined to notify open caches that this shape contains
lines.
Reimplemented from SoShape.
void SoIndexedNurbsCurve::sendPrimitive (SoAction *, SoPrimitiveVertex *)
This method is part of the original SGI Inventor API, but not
implemented in Coin, as it looks like a method that should probably
have been private in Open Inventor.
void SoIndexedNurbsCurve::generatePrimitives (SoAction * action)
[protected, virtual] The method implements action behavior for shape
nodes for SoCallbackAction. It is invoked from SoShape::callback().
(Subclasses should not override SoNode::callback().)
The subclass implementations uses the convenience methods
SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(),
with SoDetail instances, to pass the primitives making up the shape
back to the caller.
Implements SoShape.
void SoIndexedNurbsCurve::computeBBox (SoAction * action, SbBox3f & box,
SbVec3f & center) [protected, virtual] Calculates the bounding box of
all control points, and sets the center to the average of these points.
Implements SoShape.
SoDetail * SoIndexedNurbsCurve::createLineSegmentDetail (SoRayPickAction *
action, const SoPrimitiveVertex * v1, const SoPrimitiveVertex * v2,
SoPickedPoint * pp) [protected, virtual] Will create line detail for a
SoPickedPoint. This method will only be called internally, when
generatePrimitives() is used for picking (SoShape::rayPick() is not
overridden).
This method returns NULL in Open Inventor, and subclasses will need to
override this method to create details for a SoPickedPoint.
This is not necessary with Coin. Of course, if you choose to override
it, it will work in the same way as Open Inventor.
For this to work, you must supply a face or line detail when generating
primitives. If you supply NULL for the detail argument in
SoShape::beginShape(), you’ll have to override this method.
Reimplemented from SoShape.
Member Data Documentation
SoSFInt32 SoIndexedNurbsCurve::numControlPoints Number of control points
for this curve.
SoMFInt32 SoIndexedNurbsCurve::coordIndex The control point indices. Supply
at least numControlPoint indices.
SoMFFloat SoIndexedNurbsCurve::knotVector The knot vector.
Author
Generated automatically by Doxygen for Coin from the source code.