NAME
SoIndexedLineSet -
The SoIndexedLineSet class is used to render and otherwise represent
indexed lines.
The indexed counterpart of SoLineSet. Lines can specified using indices
for coordinates, normals, materials and texture coordinates.
SYNOPSIS
#include <Inventor/nodes/SoIndexedLineSet.h>
Inherits SoIndexedShape.
Public Member Functions
SoIndexedLineSet (void)
virtual void GLRender (SoGLRenderAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
Static Public Member Functions
static void initClass (void)
Protected Member Functions
virtual ~SoIndexedLineSet ()
virtual void notify (SoNotList *list)
Detailed Description
The SoIndexedLineSet class is used to render and otherwise represent
indexed lines.
The indexed counterpart of SoLineSet. Lines can specified using indices
for coordinates, normals, materials and texture coordinates.
If no normals are supplied on the stack (or in the vertexProperty
field), the lines will be rendered with lighting disabled.
For more information about line sets, see documentation in SoLineSet.
For more information about indexed shapes, see documentation in
SoIndexedShape and SoIndexedFaceSet.
FILE FORMAT/DEFAULTS:
IndexedLineSet {
vertexProperty NULL
coordIndex 0
materialIndex -1
normalIndex -1
textureCoordIndex -1
}
Constructor & Destructor Documentation
SoIndexedLineSet::SoIndexedLineSet (void) Constructor.
SoIndexedLineSet::~SoIndexedLineSet () [protected, virtual] Destructor.
Member Function Documentation
void SoIndexedLineSet::initClass (void) [static] Sets up initialization for
data common to all instances of this class, like submitting necessary
information to the Coin type system.
Reimplemented from SoIndexedShape.
void SoIndexedLineSet::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at
OpenGL overrides this method.
Reimplemented from SoShape.
void SoIndexedLineSet::getBoundingBox (SoGetBoundingBoxAction * action)
[virtual] Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies
the values of the action to encompass the bounding box for this node
and to shift the center point for the scene more towards the one for
this node.
Nodes influencing how geometry nodes calculates their bounding box also
overrides this method to change the relevant state variables.
Reimplemented from SoShape.
void SoIndexedLineSet::getPrimitiveCount (SoGetPrimitiveCountAction *
action) [virtual] Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives
for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count
also overrides this method to change the relevant state variables.
Reimplemented from SoShape.
void SoIndexedLineSet::notify (SoNotList * l) [protected, virtual] Notifies
all auditors for this instance when changes are made.
Reimplemented from SoVertexShape.
Author
Generated automatically by Doxygen for Coin from the source code.