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NAME

       SoImage -

       The SoImage class draws a 2D image on the viewport.

       An image can be specified either by using the image field, or by
       specifying a filename. If width and or height is specified, the image
       will be resized to match those values before it is displayed.

SYNOPSIS

       #include <Inventor/nodes/SoImage.h>

       Inherits SoShape.

   Public Types
       enum VertAlignment { BOTTOM, HALF, TOP }
       enum HorAlignment { LEFT, CENTER, RIGHT }

   Public Member Functions
       SoImage (void)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void rayPick (SoRayPickAction *action)
       virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

   Static Public Member Functions
       static void initClass (void)

   Public Attributes
       SoSFInt32 width
       SoSFInt32 height
       SoSFEnum vertAlignment
       SoSFEnum horAlignment
       SoSFImage image
       SoSFString filename

   Protected Member Functions
       virtual ~SoImage ()
       virtual void generatePrimitives (SoAction *action)
       virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f
           &center)
       virtual SbBool readInstance (SoInput *in, unsigned short flags)
       virtual void notify (SoNotList *list)
       int getReadStatus (void)
       void setReadStatus (SbBool flag)

Detailed Description

       The SoImage class draws a 2D image on the viewport.

       An image can be specified either by using the image field, or by
       specifying a filename. If width and or height is specified, the image
       will be resized to match those values before it is displayed.

       The current modelview matrix will be used to find the viewport
       position, and the image is rendered in that position, with z-buffer
       testing activated.

       Here’s a simple, stand-alone example on how to set up and show an
       SoImage:

         #include <stdlib.h>
         #include <Inventor/Qt/SoQt.h>
         #include <Inventor/Qt/viewers/SoQtExaminerViewer.h>
         #include <Inventor/nodes/SoSeparator.h>
         #include <Inventor/nodes/SoCamera.h>
         #include <Inventor/nodes/SoCube.h>
         #include <Inventor/nodes/SoImage.h>

         static void
         mandel(double sr, double si, double width, double height,
                int bwidth, int bheight, int mult, unsigned char * bmp, int n)
         {
           double zr, zr_old, zi, cr, ci;
           int w;

           for (int y=0; y<bheight; y++)
             for (int x=0; x<bwidth; x++) {
               cr = ((double)(x)/(double)(bwidth))*width+sr;
               ci = ((double)(y)/(double)(bheight))*height+si;
               zr = zi = 0.0;
               for (w = 0; (w < n) && (zr*zr + zi*zi)<n; w++) {
                 zr_old = zr;
                 zr = zr*zr - zi*zi + cr;
                 zi = 2*zr_old*zi + ci;
               }
               bmp[y*bwidth+x] = w*mult;
             }
         }

         int
         main(int argc, char ** argv)
         {
           QWidget * mainwin = SoQt::init(argv[0]);

           SoSeparator * root = new SoSeparator;
           root->ref();

           const int IMGWIDTH = 256;
           const int IMGHEIGHT = 256;
           unsigned char * img = new unsigned char[IMGWIDTH * IMGHEIGHT];
           mandel(-0.5, 0.6, 0.025, 0.025, IMGWIDTH, IMGHEIGHT, 1, img, 256);

           SoImage * nimage = new SoImage;
           nimage->vertAlignment = SoImage::HALF;
           nimage->horAlignment = SoImage::CENTER;
           nimage->image.setValue(SbVec2s(IMGWIDTH, IMGHEIGHT), 1, img);

           SoCube * cube = new SoCube;

           root->addChild(cube);
           root->addChild(nimage);

           SoQtExaminerViewer * viewer = new SoQtExaminerViewer(mainwin);
           viewer->setSceneGraph(root);
           viewer->setTitle(’SoImage use’);
           viewer->show();

           SoCamera * cam = viewer->getCamera();
           cam->position = SbVec3f(0, 0, 50);
           cam->focalDistance = 50;

           SoQt::show(mainwin);
           SoQt::mainLoop();

           delete viewer;
           root->unref();
           delete img;
           return 0;
         }

       Note that an SoImage node in the scene graph will have it’s positioning
       / rendering influenced by the current viewport and camera. This has
       important implications for how to layout your scene graph for the best
       possible rendering performance. See the note about this issue in the
       SoText2 class documentation.

       SoScale nodes can not be used to influence the dimensions of the
       rendering output of SoImage nodes.

       FILE FORMAT/DEFAULTS:

           Image {
               width -1
               height -1
               vertAlignment BOTTOM
               horAlignment LEFT
               image 0 0 0

               filename ’’
           }

       Since:
           TGS Inventor 2.5

           Coin 1.0

Member Enumeration Documentation

   enum SoImage::VertAlignment Vertical alignment for image.
       Enumerator:

       BOTTOM Vertical alignment at bottom of image.

       HALF   Vertical alignment at center of image.

       TOP    Vertical alignment at top of image.

   enum SoImage::HorAlignment Horizontal alignment for image.
       Enumerator:

       LEFT   Horizontal alignment at left border.

       CENTER Horizontal alignment at center of image.

       RIGHT  Horizontal alignment ar right border.

Constructor & Destructor Documentation

   SoImage::SoImage (void) Constructor.
   SoImage::~SoImage () [protected, virtual] Destructor.

Member Function Documentation

   void SoImage::initClass (void) [static] Sets up initialization for data
       common to all instances of this class, like submitting necessary
       information to the Coin type system.
       Reimplemented from SoShape.

   void SoImage::GLRender (SoGLRenderAction * action) [virtual] Action method
       for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the
       rendering state in any way or who wants to throw geometry primitives at
       OpenGL overrides this method.

       Reimplemented from SoShape.

   void SoImage::rayPick (SoRayPickAction * action) [virtual] Calculates
       picked point based on primitives generated by subclasses.
       Reimplemented from SoShape.

   void SoImage::getPrimitiveCount (SoGetPrimitiveCountAction * action)
       [virtual] Action method for the SoGetPrimitiveCountAction.
       Calculates the number of triangle, line segment and point primitives
       for the node and adds these to the counters of the action.

       Nodes influencing how geometry nodes calculates their primitive count
       also overrides this method to change the relevant state variables.

       Reimplemented from SoShape.

   void SoImage::generatePrimitives (SoAction * action) [protected, virtual]
       Will generate a textured quad, representing the image in 3D.
       Implements SoShape.

   void SoImage::computeBBox (SoAction * action, SbBox3f & box, SbVec3f &
       center) [protected, virtual] Implemented by SoShape subclasses to let
       the SoShape superclass know the exact size and weighted center point of
       the shapes bounding box.
       The bounding box and center point should be calculated and returned in
       the local coordinate system.

       The method implements action behavior for shape nodes for
       SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox().
       (Subclasses should not override SoNode::getBoundingBox().)

       The box parameter sent in is guaranteed to be an empty box, while
       center is undefined upon function entry.

       Implements SoShape.

   SbBool SoImage::readInstance (SoInput * in, unsigned short flags)
       [protected, virtual] This method is mainly intended for internal use
       during file import operations.
       It reads a definition of an instance from the input stream in. The
       input stream state points to the start of a serialized / persistant
       representation of an instance of this class type.

       TRUE or FALSE is returned, depending on if the instantiation and
       configuration of the new object of this class type went ok or not. The
       import process should be robust and handle corrupted input streams by
       returning FALSE.

       flags is used internally during binary import when reading user
       extension nodes, group nodes or engines.

       Reimplemented from SoNode.

   void SoImage::notify (SoNotList * l) [protected, virtual] Notifies all
       auditors for this instance when changes are made.
       Reimplemented from SoShape.

   int SoImage::getReadStatus (void) [protected] Returns TRUE if node was read
       ok.
   void SoImage::setReadStatus (SbBool flag) [protected] Set read status for
       this node.

Member Data Documentation

   SoSFInt32 SoImage::width If bigger than 0, resize image to this width
       before rendering. Default value is -1 (iedont resize).
   SoSFInt32 SoImage::height If bigger than 0, resize image to this height
       before rendering. Default value is -1 (iedont resize).
   SoSFEnum SoImage::vertAlignment Vertical alignment. Default value is
       SoImage::BOTTOM.
   SoSFEnum SoImage::horAlignment Horizontal alignment. Default value is
       SoImage::LEFT.
   SoSFImage SoImage::image Inline image data. Default empty.
   SoSFString SoImage::filename Image filename. Default empty.

Author

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