lement. Reimplemented from SoTextureEnabledElement. void SoGLTextureEnabledElement::set (SoState *const state, const SbBool enabled) [static] Sets the state of the element. SbBool SoGLTextureEnabledElement::get (SoState *const state) [static] Return current state of this element. Reimplemented from SoTextureEnabledElement. SbBool SoGLTextureEnabledElement::getDefault (void) [static] Returns default state of this element (FALSE). Reimplemented from SoTextureEnabledElement. void SoGLTextureEnabledElement::enableRectangle (SoState * state, SoNode * node) [static] Enables GL_TEXTURE_RECTANGLE_EXT/NV. GL_TEXTURE_2D/GL_TEXTURE_CUBE_MAP will be disabled if it’s enabled earlier. Since: Coin 2.2 void SoGLTextureEnabledElement::enableCubeMap (SoState * state, SoNode * node) [static] Enables GL_TEXTURE_CUBE+MAP. GL_TEXTURE_2D and/or GL_TEXTURE_RECTANGLE will be disabled if it’s enabled earlier. SoGLTextureEnabledElement::Mode SoGLTextureEnabledElement::getMode (SoState * state) [static] Returns the current texture mode.
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