NAME
SoGLCacheList -
The SoGLCacheList class is used to store and manage OpenGL caches.
SYNOPSIS
#include <include/Inventor/caches/SoGLCacheList.h>
Public Member Functions
SoGLCacheList (int numcaches=2)
~SoGLCacheList ()
SbBool call (SoGLRenderAction *action)
void open (SoGLRenderAction *action, SbBool autocache=1)
void close (SoGLRenderAction *action)
void invalidateAll (void)
Detailed Description
The SoGLCacheList class is used to store and manage OpenGL caches.
Constructor & Destructor Documentation
SoGLCacheList::SoGLCacheList (int numcaches = 2) Constructor.
SoGLCacheList::~SoGLCacheList () Destructor. Frees remaining caches.
Member Function Documentation
SbBool SoGLCacheList::call (SoGLRenderAction * action) Test for valid cache
and execute. Returns TRUE if a valid cache could be found, FALSE
otherwise. Note that when a valid cache is found, it is executed before
returning from this method.
void SoGLCacheList::open (SoGLRenderAction * action, SbBool autocache = 1)
Start recording a new cache. Remember to call close() when you’ve
finished recording the cache.
See also:
close()
void SoGLCacheList::close (SoGLRenderAction * action) Finish recording the
currently open cache.
See also:
open()
void SoGLCacheList::invalidateAll (void) Invalidate all caches in this
instance. Should be called from the notify() method of nodes doing
caching.
Author
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