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NAME

       SoDragger -

       The SoDragger class is the base class for all draggers.

       Draggers is a mechanism used for letting the end-users of your
       application code interact with elements in 3D, by scaling, rotating or
       translating geometry or other instances in the scene (like cameras or
       lightsources).

SYNOPSIS

       #include <Inventor/draggers/SoDragger.h>

       Inherits SoInteractionKit.

       Inherited by SoCenterballDragger, SoDirectionalLightDragger,
       SoDragPointDragger, SoHandleBoxDragger, SoJackDragger,
       SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger,
       SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger,
       SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger,
       SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger,
       SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, and
       SoTranslate2Dragger.

   Public Types
       enum ProjectorFrontSetting { FRONT, BACK, USE_PICK }

   Public Member Functions
       virtual void callback (SoCallbackAction *action)
       virtual void GLRender (SoGLRenderAction *action)
       virtual void getMatrix (SoGetMatrixAction *action)
       virtual void rayPick (SoRayPickAction *action)
       virtual void search (SoSearchAction *action)
       virtual void write (SoWriteAction *action)
       virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
       void setProjectorEpsilon (const float epsilon)
       float getProjectorEpsilon (void) const
       void addStartCallback (SoDraggerCB *func, void *data=NULL)
       void removeStartCallback (SoDraggerCB *func, void *data=NULL)
       void addMotionCallback (SoDraggerCB *func, void *data=NULL)
       void removeMotionCallback (SoDraggerCB *func, void *data=NULL)
       void addFinishCallback (SoDraggerCB *func, void *data=NULL)
       void removeFinishCallback (SoDraggerCB *func, void *data=NULL)
       void addValueChangedCallback (SoDraggerCB *func, void *data=NULL)
       void removeValueChangedCallback (SoDraggerCB *func, void *data=NULL)
       void setMinGesture (int pixels)
       int getMinGesture (void) const
       SbBool enableValueChangedCallbacks (SbBool newval)
       const SbMatrix & getMotionMatrix (void)
       void addOtherEventCallback (SoDraggerCB *func, void *data=NULL)
       void removeOtherEventCallback (SoDraggerCB *func, void *data=NULL)
       void registerChildDragger (SoDragger *child)
       void unregisterChildDragger (SoDragger *child)
       void registerChildDraggerMovingIndependently (SoDragger *child)
       void unregisterChildDraggerMovingIndependently (SoDragger *child)
       SbMatrix getLocalToWorldMatrix (void)
       SbMatrix getWorldToLocalMatrix (void)
       SbVec3f getLocalStartingPoint (void)
       SbVec3f getWorldStartingPoint (void)
       void getPartToLocalMatrix (const SbName &partname, SbMatrix
           &parttolocalmatrix, SbMatrix &localtopartmatrix)
       void transformMatrixLocalToWorld (const SbMatrix &frommatrix, SbMatrix
           &tomatrix)
       void transformMatrixWorldToLocal (const SbMatrix &frommatrix, SbMatrix
           &tomatrix)
       void transformMatrixToLocalSpace (const SbMatrix &frommatrix, SbMatrix
           &tomatrix, const SbName &fromspacepartname)
       virtual void setMotionMatrix (const SbMatrix &newmatrix)
       void valueChanged (void)
       const SbMatrix & getStartMotionMatrix (void)
       virtual void saveStartParameters (void)
       const SoPath * getPickPath (void) const
       const SoEvent * getEvent (void) const
       SoPath * createPathToThis (void)
       const SoPath * getSurrogatePartPickedOwner (void) const
       const SbName & getSurrogatePartPickedName (void) const
       const SoPath * getSurrogatePartPickedPath (void) const
       void setStartingPoint (const SoPickedPoint *newpoint)
       void setStartingPoint (const SbVec3f &newpoint)
       const SbViewVolume & getViewVolume (void)
       void setViewVolume (const SbViewVolume &vol)
       const SbViewportRegion & getViewportRegion (void)
       void setViewportRegion (const SbViewportRegion &reg)
       SoHandleEventAction * getHandleEventAction (void) const
       void setHandleEventAction (SoHandleEventAction *newAction)
       void setTempPathToThis (const SoPath *somethingclose)
       virtual void grabEventsSetup (void)
       virtual void grabEventsCleanup (void)
       void workFieldsIntoTransform (SbMatrix &mtx)
       void setFrontOnProjector (ProjectorFrontSetting newval)
       ProjectorFrontSetting getFrontOnProjector (void) const

   Static Public Member Functions
       static void setMinScale (float newminscale)
       static float getMinScale (void)
       static void workValuesIntoTransform (SbMatrix &mtx, const SbVec3f
           *translationptr, const SbRotation *rotationptr, const SbVec3f
           *scalefactorptr, const SbRotation *scaleorientationptr, const
           SbVec3f *centerptr)
       static void getTransformFast (SbMatrix &mtx, SbVec3f &translation,
           SbRotation &rotation, SbVec3f &scalefactor, SbRotation
           &scaleorientation, const SbVec3f &center)
       static void getTransformFast (SbMatrix &mtx, SbVec3f &translation,
           SbRotation &rotation, SbVec3f &scalefactor, SbRotation
           &scaleorientation)
       static SbMatrix appendTranslation (const SbMatrix &mtx, const SbVec3f
           &translation, const SbMatrix *conversion=NULL)
       static SbMatrix appendScale (const SbMatrix &mtx, const SbVec3f &scale,
           const SbVec3f &scalecenter, const SbMatrix *conversion=NULL)
       static SbMatrix appendRotation (const SbMatrix &mtx, const SbRotation
           &rot, const SbVec3f &rotcenter, const SbMatrix *conversion=NULL)
       static void initClass (void)
       static void initClasses (void)

   Public Attributes
       SoSFBool isActive

   Protected Member Functions
       SoDragger (void)
       virtual ~SoDragger (void)
       SbVec2f getNormalizedLocaterPosition (void)
       SbVec2s getLocaterPosition (void)
       SbVec2s getStartLocaterPosition (void) const
       void setStartLocaterPosition (SbVec2s p)
       SbBool isAdequateConstraintMotion (void)
       virtual SbBool shouldGrabBasedOnSurrogate (const SoPath *pickpath,
           const SoPath *surrogatepath)
       void setCameraInfo (SoAction *action)
       virtual void handleEvent (SoHandleEventAction *ha)
       void transferMotion (SoDragger *child)
       void setIgnoreInBbox (SbBool newval)
       SbBool isIgnoreInBbox (void)
       virtual void getBoundingBox (SoGetBoundingBoxAction *action)
       void setActiveChildDragger (SoDragger *newchilddragger)
       SoDragger * getActiveChildDragger (void) const
       virtual void setDefaultOnNonWritingFields (void)
       void updateDraggerCache (const SoPath *path)

   Static Protected Member Functions
       static void childTransferMotionAndValueChangedCB (void *, SoDragger *)
       static void childValueChangedCB (void *, SoDragger *)
       static void childStartCB (void *, SoDragger *)
       static void childMotionCB (void *, SoDragger *)
       static void childFinishCB (void *, SoDragger *)
       static void childOtherEventCB (void *, SoDragger *)

Detailed Description

       The SoDragger class is the base class for all draggers.

       Draggers is a mechanism used for letting the end-users of your
       application code interact with elements in 3D, by scaling, rotating or
       translating geometry or other instances in the scene (like cameras or
       lightsources).

       For a very thorough introduction and tutorial to the dragger classes
       and general concepts, we advise you to consult «The Inventor Mentor»,
       ISBN 0-201-62495-8, chapter 15.

       This is the common superclass for all dragger classes.

       It holds the current motion matrix, and offers lots of convenience
       methods to build from for it’s subclasses -- that is, the non-abstract
       dragger classes to use as nodes in your scenegraph.

       The motion matrix is used to modify the model matrix during traversal,
       and this is a common dragger mechanism -- all draggers should update
       this during dragging.

       A number of the Coin dragger classes have built-in convenience wrapper
       classes, called manipulators. See for instance the SoTrackballDragger /
       SoTrackballManip pair.

       The matching manipulator class for any dragger class has basically two
       convenient additions to the functionality of the stand-alone dragger:
       1) it makes swapping the dragger in and out of the scenegraph very
       straightforward (something which is often done for draggers in 3D user
       interfaces), 2) it wraps up the dragger with SoSurroundScale and
       SoAntiSquish nodes where applicable, so the dragger geometry
       automatically scales up or down to match the geometry it influences.

       This last functionality can also be duplicated in a rather
       straightforward manner outside of the context of a manipulator, as can
       be seen from the usage example in the SoSurroundScale class
       documentation.

       The appearance of draggers can be modified by either using the
       SoDragger::setPart() method (see usage example below) or by setting up
       external Inventor-format files which the geometry parts are read from.
       The latter method can be done by setting the environment variable
       SO_DRAGGER_DIR to point to a directory with replacement geometry files.
       The name of the new files and the name of the nodes / sub-graphs with
       the replacement geometries must follow a rigid scheme. We advise you to
       look at the Coin sourcecode directory Coin/data/draggerDefaults/ to see
       how the replacement geometry files should be named. Setting
       SO_DRAGGER_DIR to this directory and modifying the files there provides
       a convenient way to play around with new dragger geometry arrangements.

       As mentioned above, SoDragger::setPart() can be used to modify the
       appearance of a dragger by changing it’s default geometry. One common
       technique is for instance to take advantage of this to use only parts
       of a dragger, by replacing / disabling the geometry that you don’t want
       the end-user to interact with. The following code example shows how to
       remove the translation functionality of the SoTransformBoxDragger:

         #include <Inventor/Qt/SoQt.h>
         #include <Inventor/Qt/viewers/SoQtExaminerViewer.h>
         #include <Inventor/draggers/SoTransformBoxDragger.h>
         #include <Inventor/nodes/SoSeparator.h>

         int
         main(int argc, char ** argv)
         {
           QWidget * window = SoQt::init(argv[0]);

           SoTransformBoxDragger * dragger = new SoTransformBoxDragger;

           SbString str;
           for (int i = 1; i <= 6; i++) {
             str.sprintf(’translator%d.translator’, i);
             dragger->setPart(str.getString(), new SoSeparator);
           }

           SoQtExaminerViewer * viewer = new SoQtExaminerViewer(window);
           viewer->setSceneGraph(dragger);
           viewer->show();
           SoQt::show(window);

           SoQt::mainLoop();

           delete viewer;
           return 0;
         }

       Draggers are also node kits, and below is the catalog structure for
       this top-level dragger class.

       Node kit structure (new entries versus parent class marked with arrow
       prefix):

         CLASS SoDragger
         -->"this"
               "callbackList"
               "topSeparator"
         -->      "motionMatrix"
                  "geomSeparator"
         .fi

       (See SoBaseKit::printDiagram() for information about the output formatting.)

       Detailed information on catalog parts:

         CLASS SoDragger
         PVT   "this",  SoDragger  ---
               "callbackList",  SoNodeKitListPart [ SoCallback, SoEventCallback ]
         PVT   "topSeparator",  SoSeparator  ---
         PVT   "motionMatrix",  SoMatrixTransform  ---
         PVT   "geomSeparator",  SoSeparator  ---
         .fi

       (See SoBaseKit::printTable() for information about the output formatting.)

Member Enumeration Documentation

   enum SoDragger::ProjectorFrontSetting Holds various settings for
       projectors, which might affect cylindrical and spherical based
       draggers. Specifies whether dragging should be based on the front or
       back of the sphere / cylinder, or if the picked point should be used to
       decide this.
       Enumerator:

       FRONT  Always use front of projector.

       BACK   Always use back of projector.

       USE_PICK
              Use picked point to decide front or back of projector.

Constructor & Destructor Documentation

   SoDragger::SoDragger (void) [protected] A protected constructor for this
       abstract superclass for all Coin draggers.
   SoDragger::~SoDragger (void) [protected, virtual] Virtual protected
       destructor.

Member Function Documentation

   void SoDragger::callback (SoCallbackAction * action) [virtual] Action
       method for SoCallbackAction.
       Simply updates the state according to how the node behaves for the
       render action, so the application programmer can use the
       SoCallbackAction for extracting information about the scene graph.

       Reimplemented from SoBaseKit.

   void SoDragger::GLRender (SoGLRenderAction * action) [virtual] Action
       method for the SoGLRenderAction.
       This is called during rendering traversals. Nodes influencing the
       rendering state in any way or who wants to throw geometry primitives at
       OpenGL overrides this method.

       Reimplemented from SoBaseKit.

       Reimplemented in SoTabPlaneDragger.

   void SoDragger::getMatrix (SoGetMatrixAction * action) [virtual] Action
       method for SoGetMatrixAction.
       Updates action by accumulating with the transformation matrix of this
       node (if any).

       Reimplemented from SoBaseKit.

       Reimplemented in SoCenterballDragger.

   void SoDragger::rayPick (SoRayPickAction * action) [virtual] Action method
       for SoRayPickAction.
       Checks the ray specification of the action and tests for intersection
       with the data of the node.

       Nodes influencing relevant state variables for how picking is done also
       overrides this method.

       Reimplemented from SoBaseKit.

   void SoDragger::search (SoSearchAction * action) [virtual] Action method
       for SoSearchAction.
       Compares the search criteria from the action to see if this node is a
       match. Searching is done by matching up all criteria set up in the
       SoSearchAction -- if any of the requested criteria is a miss, the
       search is not deemed successful for the node.

       See also:
           SoSearchAction

       Reimplemented from SoBaseKit.

   void SoDragger::write (SoWriteAction * action) [virtual] Action method for
       SoWriteAction.
       Writes out a node object, and any connected nodes, engines etc, if
       necessary.

       Reimplemented from SoBaseKit.

   void SoDragger::getPrimitiveCount (SoGetPrimitiveCountAction * action)
       [virtual] Action method for the SoGetPrimitiveCountAction.
       Calculates the number of triangle, line segment and point primitives
       for the node and adds these to the counters of the action.

       Nodes influencing how geometry nodes calculates their primitive count
       also overrides this method to change the relevant state variables.

       Reimplemented from SoBaseKit.

   void SoDragger::setProjectorEpsilon (const float epsilon) Sets the epsilon
       used for restricting the draggers when the intersection line is almost
       parallel with the projector direction.
       For line projectors this is based on the dot product between the
       picking ray and the projector line. For plane projector, the dot
       product between the plane normal and the picking ray is used.

       Default value is 0.0.

       Since:
           Coin 3.0

   void SoDragger::addStartCallback (SoDraggerCB * func, void * data = NULL)
       Adds a callback which is called at the start of a drag, after the mouse
       button 1 is pressed, and dragger is picked.
   void SoDragger::removeStartCallback (SoDraggerCB * func, void * data =
       NULL) Removes a previously registered start callback.
       See also:
           addStartCallback()

   void SoDragger::addMotionCallback (SoDraggerCB * func, void * data = NULL)
       Adds a callback which is called for each mouse movement during
       dragging.
   void SoDragger::removeMotionCallback (SoDraggerCB * func, void * data =
       NULL) Removes a previously registered motion callback.
       See also:
           addMotionCallback()

   void SoDragger::addFinishCallback (SoDraggerCB * func, void * data = NULL)
       Adds a callback which is called after dragging is finished.
   void SoDragger::removeFinishCallback (SoDraggerCB * func, void * data =
       NULL) Removes a finish callback.
       See also:
           addFinishCallback()

   void SoDragger::addValueChangedCallback (SoDraggerCB * func, void * data =
       NULL) Adds a callback which is called after a dragger has changed a
       field. It is not called if the SoDragger::isActive field is changed.
       See also:
           enableValueChangedCallback()

   void SoDragger::removeValueChangedCallback (SoDraggerCB * func, void * data
       = NULL) Removes a value changed callback.
       See also:
           addValueChangedCallback()

   void SoDragger::setMinGesture (int pixels) Sets the number of pixel
       movement needed to trigger a constraint gesture. Default is 8 pixels.
   int SoDragger::getMinGesture (void) const Returns the gesture pixels
       threshold value.
       See also:
           setMinGesture()

   SbBool SoDragger::enableValueChangedCallbacks (SbBool val) Enable or
       disablevalue changedcallbacks.
       See also:
           addValueChangedCallback()

   const SbMatrix & SoDragger::getMotionMatrix (void) Returns the motion
       matrix for this dragger.
   void SoDragger::addOtherEventCallback (SoDraggerCB * func, void * data =
       NULL) Adds an event callback for events other then drag events. As soon
       as dragging starts, the dragger grabs all events (until mouse button is
       released). This method can be used to handle other events during
       dragging.
   void SoDragger::removeOtherEventCallback (SoDraggerCB * func, void * data =
       NULL) Removes a other event callback.
       See also:
           addOtherEventCallback()

   void SoDragger::registerChildDragger (SoDragger * child) Should be called
       by compound draggers to register child draggers.
   void SoDragger::unregisterChildDragger (SoDragger * child) Should be called
       by compound draggers to unregister child draggers.
   void SoDragger::registerChildDraggerMovingIndependently (SoDragger * child)
       Should be called by compund draggers to register child draggers that
       should move independently of their parent.
   void SoDragger::unregisterChildDraggerMovingIndependently (SoDragger *
       child) Should be called by compund draggers to unregister child
       draggers.
       See also:
           registerChildDraggerMovingIndependently()

   SbMatrix SoDragger::getLocalToWorldMatrix (void) Returns a matrix that
       converts from local to world space.
   SbMatrix SoDragger::getWorldToLocalMatrix (void) Returns a matrix that
       converts from world to local space.
   SbVec3f SoDragger::getLocalStartingPoint (void) Returns the drag starting
       point in the local coordinate system.
   SbVec3f SoDragger::getWorldStartingPoint (void) Returns the drag starting
       point in the world coordinate system.
   void SoDragger::getPartToLocalMatrix (const SbName & partname, SbMatrix &
       parttolocalmatrix, SbMatrix & localtopartmatrix) Returns matrices that
       will convert between local space and the space in which partname lies
       in.
   void SoDragger::transformMatrixLocalToWorld (const SbMatrix & frommatrix,
       SbMatrix & tomatrix) Convenience method that transforms the local
       frommatrix to a world coordinate systems matrix.
   void SoDragger::transformMatrixWorldToLocal (const SbMatrix & frommatrix,
       SbMatrix & tomatrix) Convenience method that transforms the world
       frommatrix to a local coordinate systems matrix.
   void SoDragger::transformMatrixToLocalSpace (const SbMatrix & frommatrix,
       SbMatrix & tomatrix, const SbName & fromspacepartname) Transforms a
       matrix that lies in the frompartname coordinate system into the local
       coordinate system.
   void SoDragger::setMotionMatrix (const SbMatrix & matrix) [virtual] Sets a
       new current motion matrix for the dragger geometry.
       Triggers value changed callbacks if matrix is unequal to the previous
       motion matrix.

       Reimplemented in SoTranslate1Dragger, and SoTranslate2Dragger.

   void SoDragger::valueChanged (void) Can be called by subclasses to trigger
       value changed callbacks. This might be needed if a field is changed
       without changing the motion matrix.
   const SbMatrix & SoDragger::getStartMotionMatrix (void) Returns the motion
       matrix as it was when saveStartParameters() was called.
   void SoDragger::saveStartParameters (void) [virtual] This is invoked to
       save start parameters, to enable draggers to calculate relative motion.
       Default method in superclass SoDragger just saves the motion matrix,
       but subclasses should overload this method if other data needs to be
       saved.

       Reimplemented in SoCenterballDragger.

   const SoPath * SoDragger::getPickPath (void) const Returns the picked path.
   const SoEvent * SoDragger::getEvent (void) const Returns the current event.
   SoPath * SoDragger::createPathToThis (void) Creates a new path to this
       dragger. Dont forget to ref() and unref() since this method creates a
       fresh copy for you.
   const SoPath * SoDragger::getSurrogatePartPickedOwner (void) const Returns
       the path to the SoInteractionKit that holds the current surrogate path.
   const SbName & SoDragger::getSurrogatePartPickedName (void) const Returns
       the name of the path in the SoInteractionKit that holds the current
       surrogate path.
   const SoPath * SoDragger::getSurrogatePartPickedPath (void) const Returns
       the current surrogate path.
   void SoDragger::setStartingPoint (const SoPickedPoint * point) Sets the
       staring point for the drag. point is usually a picked point from a
       SoRayPickAction.
   void SoDragger::setStartingPoint (const SbVec3f & point) Sets the starting
       point for a drag.
   const SbViewVolume & SoDragger::getViewVolume (void) Return the current
       view volume.
   void SoDragger::setViewVolume (const SbViewVolume & vv) Sets the current
       view volume.
   const SbViewportRegion & SoDragger::getViewportRegion (void) Returns the
       current viewport region.
   void SoDragger::setViewportRegion (const SbViewportRegion & vp) Sets the
       current viewport region.
   SoHandleEventAction * SoDragger::getHandleEventAction (void) const Return
       the current (most recent) SoHandleEventAction.
   void SoDragger::setHandleEventAction (SoHandleEventAction * action) Stores
       a handle event action.
   void SoDragger::setTempPathToThis (const SoPath * somethingclose) This
       function is part of the original SGI Inventor 2.1 API, but has not been
       implemented in Coin as it looks like a function which should probably
       have been private in Open Inventor.
   void SoDragger::grabEventsSetup (void) [virtual] Called when dragger starts
       grabbing events (mouse button down). Overload if you need to do
       something extra in your dragger.
       See also:
           grabEventCleanup()

       Reimplemented from SoNode.

   void SoDragger::grabEventsCleanup (void) [virtual] Called when dragger
       stops grabbing events (mouse button up).
       See also:
           grabEventSetup()

       Reimplemented from SoNode.

   void SoDragger::workFieldsIntoTransform (SbMatrix & matrix) Examines the
       fields of the dragger, changes the matrix according to those fields and
       leaves the rest of the matrix as it was. The following field names are
       supported: translation, scaleFactor, rotation and scaleOrientation.
   void SoDragger::setFrontOnProjector (ProjectorFrontSetting val) Controls
       the behaviour of the SbProjector.
   SoDragger::ProjectorFrontSetting SoDragger::getFrontOnProjector (void)
       const Returns the behaviour of the SbProjector.
   void SoDragger::setMinScale (float minscalearg) [static] Sets the minimum
       scale value all scale factors are clamped against. This is used in
       workFieldsIntoTransform(). The default value is 0.01
   float SoDragger::getMinScale (void) [static] Returns the minimum scale
       value.
       See also:
           setMinScale()

   void SoDragger::workValuesIntoTransform (SbMatrix & matrix, const SbVec3f *
       translationptr, const SbRotation * rotationptr, const SbVec3f *
       scalefactorptr, const SbRotation * scaleorientationptr, const SbVec3f *
       centerptr) [static] Same as above, but pointers to values are supplied.
       If a pointer is NULL, the matrix value for that argument is used when
       reconstructing the matrix.
   void SoDragger::getTransformFast (SbMatrix & matrix, SbVec3f & translation,
       SbRotation & rotation, SbVec3f & scalefactor, SbRotation &
       scaleorientation, const SbVec3f & center) [static] Can be used when
       there is no scaleorientation. Faster than
       SoDragger::workValuesIntoTransform().
   void SoDragger::getTransformFast (SbMatrix & matrix, SbVec3f & translation,
       SbRotation & rotation, SbVec3f & scalefactor, SbRotation &
       scaleorientation) [static] This is an overloaded member function,
       provided for convenience. It differs from the above function only in
       what argument(s) it accepts.
   SbMatrix SoDragger::appendTranslation (const SbMatrix & matrix, const
       SbVec3f & translation, const SbMatrix * conversion = NULL) [static]
       Returns matrix after translation has been appended. If conversion !=
       NULL it is used to transform translation into the space matrix is
       defined.
   SbMatrix SoDragger::appendScale (const SbMatrix & matrix, const SbVec3f &
       scale, const SbVec3f & scalecenter, const SbMatrix * conversion = NULL)
       [static] Returns matrix after scale and scalecenter has been appended.
       If conversion != NULL it is used to transform scale into the space
       matrix is defined.
   SbMatrix SoDragger::appendRotation (const SbMatrix & matrix, const
       SbRotation & rot, const SbVec3f & rotcenter, const SbMatrix *
       conversion = NULL) [static] Appends rot, around rotcenter, to matrix.
       If conversion is != NULL, this is used to move the rotation into that
       coordinate systems before appending the rotation.
   void SoDragger::initClass (void) [static] Initializes type system for this
       dragger class.
       Application programmers should usually not have to invoke this method,
       see documentation of SoInteraction::init().

       Reimplemented from SoInteractionKit.

       Reimplemented in SoCenterballDragger, SoDirectionalLightDragger,
       SoDragPointDragger, SoHandleBoxDragger, SoJackDragger,
       SoPointLightDragger, SoRotateCylindricalDragger, SoRotateDiscDragger,
       SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger,
       SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger,
       SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger,
       SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, and
       SoTranslate2Dragger.

   void SoDragger::initClasses (void) [static] Initializes all built-in
       draggers.
       Reimplemented from SoNode.

   SbVec2f SoDragger::getNormalizedLocaterPosition (void) [protected] Returns
       the position of the locater.
   SbVec2s SoDragger::getLocaterPosition (void) [protected] This is an
       overloaded member function, provided for convenience. It differs from
       the above function only in what argument(s) it accepts.
   SbVec2s SoDragger::getStartLocaterPosition (void) const [protected] Returns
       the position when mouse button 1 was pressed.
   void SoDragger::setStartLocaterPosition (SbVec2s pos) [protected] The start
       locater position is automatically set when mouse button 1 goes down,
       but subclasses can use this method to reset the value.
   SbBool SoDragger::isAdequateConstraintMotion (void) [protected] Checks if
       the mouse pointer has been moved enough after the end-user hit a
       constraint mode key (which is typically SHIFT, sometimes also CTRL for
       the built-in draggers) that we should act upon and decide which
       direction the constraint should be set to.
   SbBool SoDragger::shouldGrabBasedOnSurrogate (const SoPath * pickpath,
       const SoPath * surrogatepath) [protected, virtual] Checks if pickpath
       contains surrogatepath and returns TRUE if the tail of surrogatepath is
       before any dragger in pickpath.
   void SoDragger::setCameraInfo (SoAction * action) [protected] Store data
       about the current camera in the given action.
   void SoDragger::handleEvent (SoHandleEventAction * action) [protected,
       virtual] Action method for SoHandleEventAction.
       Inspects the event data from action, and processes it if it is
       something which this node should react to.

       Nodes influencing relevant state variables for how event handling is
       done also overrides this method.

       Reimplemented from SoBaseKit.

   void SoDragger::transferMotion (SoDragger * child) [protected] This API
       member is considered internal to the library, as it is not likely to be
       of interest to the application programmer.
   void SoDragger::setIgnoreInBbox (SbBool val) [protected] Sets whether
       dragger geometry should be ignored when calculating bbox.
   SbBool SoDragger::isIgnoreInBbox (void) [protected] Returns whether dragger
       geometry should be ignored when calculating bbox.
   void SoDragger::getBoundingBox (SoGetBoundingBoxAction * action)
       [protected, virtual] Action method for the SoGetBoundingBoxAction.
       Calculates bounding box and center coordinates for node and modifies
       the values of the action to encompass the bounding box for this node
       and to shift the center point for the scene more towards the one for
       this node.

       Nodes influencing how geometry nodes calculates their bounding box also
       overrides this method to change the relevant state variables.

       Reimplemented from SoBaseKit.

       Reimplemented in SoCenterballDragger.

   void SoDragger::setActiveChildDragger (SoDragger * childdragger)
       [protected] This API member is considered internal to the library, as
       it is not likely to be of interest to the application programmer.
   SoDragger * SoDragger::getActiveChildDragger (void) const [protected] This
       API member is considered internal to the library, as it is not likely
       to be of interest to the application programmer.
   void SoDragger::setDefaultOnNonWritingFields (void) [protected, virtual]
       (Be aware that this method is unlikely to be of interest to the
       application programmer who does not want to extend the library with new
       custom nodekits or draggers. If you indeed are writing extensions, see
       the information in the SoBaseKit class documentation.)
       This is a virtual method, and the code in it should call
       SoField::setDefault() with argument TRUE on part fields that should not
       be written upon scenegraph export operations.

       This is typically done when:

       1.  field value is NULL and part is NULL by default

       2.  it is a leaf SoGroup or SoSeparator node with no children

       3.  it is a leaf listpart with no children and an SoGroup or
           SoSeparator container

       4.  it is a non-leaf part and it’s of SoGroup type and all fields are
           at their default values

       Subclasses should usually override this to do additional settings for
       new member fields. From the subclass, do remember to call ’upwards’ to
       your superclass’ setDefaultOnNonWritingFields() method.
       Reimplemented from SoInteractionKit.
       Reimplemented in SoCenterballDragger, SoDirectionalLightDragger,
       SoDragPointDragger, SoHandleBoxDragger, SoJackDragger,
       SoPointLightDragger, SoSpotLightDragger, SoTabBoxDragger,
       SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, and
       SoTransformerDragger.
   void SoDragger::childTransferMotionAndValueChangedCB (void * data,
       SoDragger * child) [static, protected] This API member is considered
       internal to the library, as it is not likely to be of interest to the
       application programmer.
   void SoDragger::childStartCB (void * data, SoDragger * child) [static,
       protected] This API member is considered internal to the library, as it
       is not likely to be of interest to the application programmer.
   void SoDragger::childOtherEventCB (void * data, SoDragger * child) [static,
       protected] This API member is considered internal to the library, as it
       is not likely to be of interest to the application programmer.
   void SoDragger::updateDraggerCache (const SoPath * path) [protected] This
       API member is considered internal to the library, as it is not likely
       to be of interest to the application programmer.

Member Data Documentation

   SoSFBool SoDragger::isActive Is TRUE whenever the user is interacting with
       the dragger. For compound draggers (draggers consisting of one or more
       subdraggers), the isActive field is updated only for the active
       subdragger, not for the compound dragger.

Author

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