NAME
SoCacheHint -
The SoCacheHint class is a node containing hints about how to cache
geometry.
The SoCacheHint node is used to set up clues to the rendering subsystem
about how Coin should cache vertex data.
SYNOPSIS
#include <Inventor/nodes/SoCacheHint.h>
Inherits SoNode.
Public Member Functions
SoCacheHint (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void callback (SoCallbackAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void pick (SoPickAction *action)
Static Public Member Functions
static void initClass (void)
Public Attributes
SoSFFloat memValue
SoSFFloat gfxValue
Protected Member Functions
virtual ~SoCacheHint ()
Detailed Description
The SoCacheHint class is a node containing hints about how to cache
geometry.
The SoCacheHint node is used to set up clues to the rendering subsystem
about how Coin should cache vertex data.
Please note that this is an experimental class. The API might change a
lot before/if it’s included in any official Coin release.
FILE FORMAT/DEFAULTS:
CacheHint {
memValue 0.5
gfxValue 0.5
}
Constructor & Destructor Documentation
SoCacheHint::SoCacheHint (void) Constructor.
SoCacheHint::~SoCacheHint () [protected, virtual] Destructor.
Member Function Documentation
void SoCacheHint::initClass (void) [static] Sets up initialization for data
common to all instances of this class, like submitting necessary
information to the Coin type system.
Reimplemented from SoNode.
void SoCacheHint::doAction (SoAction * action) [virtual] This function
performs the typical operation of a node for any action.
Reimplemented from SoNode.
void SoCacheHint::GLRender (SoGLRenderAction * action) [virtual] Action
method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at
OpenGL overrides this method.
Reimplemented from SoNode.
void SoCacheHint::callback (SoCallbackAction * action) [virtual] Action
method for SoCallbackAction.
Simply updates the state according to how the node behaves for the
render action, so the application programmer can use the
SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
void SoCacheHint::getBoundingBox (SoGetBoundingBoxAction * action)
[virtual] Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies
the values of the action to encompass the bounding box for this node
and to shift the center point for the scene more towards the one for
this node.
Nodes influencing how geometry nodes calculates their bounding box also
overrides this method to change the relevant state variables.
Reimplemented from SoNode.
void SoCacheHint::pick (SoPickAction * action) [virtual] Action method for
SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
Member Data Documentation
SoSFFloat SoCacheHint::memValue Sets the value for main memory usage.
Should be a number between 0 and 1. A higher value will use more memory
for caching. Default value is 0.5
SoSFFloat SoCacheHint::gfxValue Sets the value for gfx memory usage. Should
be a number between 0 and 1. A higher value will use more memory for
caching. Default value is 0.5
Author
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