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NAME

       SoBlinker -

       The SoBlinker class is a cycling switch node.

       This switch node cycles its children SoBlinker::speed number of times
       per second. If the node has only one child, it will be cycled on and
       off. Cycling can be turned off using the SoBlinker::on field, and the
       node then behaves like a normal SoSwitch node.

SYNOPSIS

       #include <Inventor/nodes/SoBlinker.h>

       Inherits SoSwitch.

   Public Member Functions
       SoBlinker (void)
       virtual void getBoundingBox (SoGetBoundingBoxAction *action)
       virtual void write (SoWriteAction *action)

   Static Public Member Functions
       static void initClass (void)

   Public Attributes
       SoSFFloat speed
       SoSFBool on

   Protected Member Functions
       virtual ~SoBlinker ()
       virtual void notify (SoNotList *nl)

Detailed Description

       The SoBlinker class is a cycling switch node.

       This switch node cycles its children SoBlinker::speed number of times
       per second. If the node has only one child, it will be cycled on and
       off. Cycling can be turned off using the SoBlinker::on field, and the
       node then behaves like a normal SoSwitch node.

       FILE FORMAT/DEFAULTS:

           Blinker {
               whichChild -1
               speed 1
               on TRUE
           }

Constructor & Destructor Documentation

   SoBlinker::SoBlinker (void) Constructor.
   SoBlinker::~SoBlinker () [protected, virtual] Destructor.

Member Function Documentation

   void SoBlinker::initClass (void) [static] Sets up initialization for data
       common to all instances of this class, like submitting necessary
       information to the Coin type system.
       Reimplemented from SoSwitch.

   void SoBlinker::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
       Action method for the SoGetBoundingBoxAction.
       Calculates bounding box and center coordinates for node and modifies
       the values of the action to encompass the bounding box for this node
       and to shift the center point for the scene more towards the one for
       this node.

       Nodes influencing how geometry nodes calculates their bounding box also
       overrides this method to change the relevant state variables.

       Reimplemented from SoSwitch.

   void SoBlinker::write (SoWriteAction * action) [virtual] Action method for
       SoWriteAction.
       Writes out a node object, and any connected nodes, engines etc, if
       necessary.

       Reimplemented from SoSwitch.

   void SoBlinker::notify (SoNotList * l) [protected, virtual] Notifies all
       auditors for this instance when changes are made.
       Reimplemented from SoSwitch.

Member Data Documentation

   SoSFFloat SoBlinker::speed Number of cycles per second.
   SoSFBool SoBlinker::on Controls whether cycling is on or off.

Author

       Generated automatically by Doxygen for Coin from the source code.