NAME
SoAntiSquish -
The SoAntiSquish class is used to reset to uniform scaling.
When traversed, this node replaces the scale vector of the matrix with
uniform values, based on one of the SoAntiSquish::Sizing strategies.
SYNOPSIS
#include <Inventor/nodes/SoAntiSquish.h>
Inherits SoTransformation.
Public Types
enum Sizing { X, Y, Z, AVERAGE_DIMENSION, BIGGEST_DIMENSION,
SMALLEST_DIMENSION, LONGEST_DIAGONAL }
Public Member Functions
SoAntiSquish (void)
void recalc (void)
virtual void doAction (SoAction *action)
Static Public Member Functions
static void initClass (void)
Public Attributes
SoSFEnum sizing
SoSFBool recalcAlways
Protected Member Functions
virtual ~SoAntiSquish ()
virtual void callback (SoCallbackAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void pick (SoPickAction *action)
SbMatrix getUnsquishingMatrix (const SbMatrix &squishedmatrix, const
SbBool calcinverse, SbMatrix &getinverse)
Detailed Description
The SoAntiSquish class is used to reset to uniform scaling.
When traversed, this node replaces the scale vector of the matrix with
uniform values, based on one of the SoAntiSquish::Sizing strategies.
This node is for instance used by manipulators to retain the shape of
their dragger geometries when set up within the influence of an
SoSurroundScale node (which can yield nonuniform scale-vectors in the
current state transformation matrix).
FILE FORMAT/DEFAULTS:
AntiSquish {
recalcAlways TRUE
sizing AVERAGE_DIMENSION
}
See also:
SoSurroundScale for a usage example.
Member Enumeration Documentation
enum SoAntiSquish::Sizing Different strategies for ’unsquishing’ a scale.
Values are used by the SoAntiSquish::sizing field.
Constructor & Destructor Documentation
SoAntiSquish::SoAntiSquish (void) Constructor.
SoAntiSquish::~SoAntiSquish () [protected, virtual] Destructor.
Member Function Documentation
void SoAntiSquish::initClass (void) [static] Sets up initialization for
data common to all instances of this class, like submitting necessary
information to the Coin type system.
Reimplemented from SoTransformation.
void SoAntiSquish::recalc (void) If SoAntiSquish::recalcAlways has been set
to FALSE, you must call this method whenever the transformations before
this node in the graph has changed.
See also:
SoAntiSquish::recalcAlways
void SoAntiSquish::doAction (SoAction * action) [virtual] Accumulates an
’unsquishing’ matrix on top of the current model matrix.
Reimplemented from SoNode.
void SoAntiSquish::callback (SoCallbackAction * action) [protected,
virtual] Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the
render action, so the application programmer can use the
SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
void SoAntiSquish::GLRender (SoGLRenderAction * action) [protected,
virtual] Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the
rendering state in any way or who wants to throw geometry primitives at
OpenGL overrides this method.
Reimplemented from SoNode.
void SoAntiSquish::getBoundingBox (SoGetBoundingBoxAction * action)
[protected, virtual] Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies
the values of the action to encompass the bounding box for this node
and to shift the center point for the scene more towards the one for
this node.
Nodes influencing how geometry nodes calculates their bounding box also
overrides this method to change the relevant state variables.
Reimplemented from SoNode.
void SoAntiSquish::getMatrix (SoGetMatrixAction * action) [protected,
virtual] Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this
node (if any).
Reimplemented from SoNode.
void SoAntiSquish::pick (SoPickAction * action) [protected, virtual] Action
method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
SbMatrix SoAntiSquish::getUnsquishingMatrix (const SbMatrix &
squishedmatrix, const SbBool calcinverse, SbMatrix & getinverse)
[protected] Calculate and return the matrix needed to ’unsquish’ the
squishedmatrix.
If calcinverse is TRUE, store the inverse of the unsquishmatrix in
getinverse.
Member Data Documentation
SoSFEnum SoAntiSquish::sizing The current ’unsquish’ strategy. Default
value is SoAntiSquish::AVERAGE_DIMENSION.
SoSFBool SoAntiSquish::recalcAlways Whether to automatically have the
unsquishing parameters recalculated for every traversal. Default value
is TRUE.
You can set this to FALSE and manually invoke SoAntiSquish::recalc() if
you need closer control of the geometry influenced by this node.
Author
Generated automatically by Doxygen for Coin from the source code.