NAME
SbVec4us -
SYNOPSIS
#include <Inventor/SbVec4us.h>
Detailed Description
The SbVec4us class is a 4 dimensional vector with unsigned short
integer coordinates.
This vector class provides storage for a 3 dimensional homogeneoues
vector (with the 4 components usually referred to as <x, y, z, w>)
aswell as simple integer precision arithmetic operations.
See also:
SbVec2us, SbVec3us, SbVec4b, SbVec4ub, SbVec4s, SbVec4i32,
SbVec4ui32
Since:
Coin-2.5
Public Member Functions
SbVec4us (void)
SbVec4us (const unsigned short v[4])
SbVec4us (unsigned short x, unsigned short y, unsigned short z,
unsigned short w)
SbVec4us (const SbVec4s &v)
SbVec4us (const SbVec4ub &v)
SbVec4us (const SbVec4ui32 &v)
SbVec4us & setValue (const unsigned short v[4])
SbVec4us & setValue (unsigned short x, unsigned short y, unsigned short
z, unsigned short w)
SbVec4us & setValue (const SbVec4s &v)
SbVec4us & setValue (const SbVec4ub &v)
SbVec4us & setValue (const SbVec4ui32 &v)
const unsigned short * getValue (void) const
void getValue (unsigned short &x, unsigned short &y, unsigned short &z,
unsigned short &w) const
unsigned short & operator[] (int i)
const unsigned short & operator[] (int i) const
int32_t dot (const SbVec4us &v) const
void negate (void)
SbVec4us & operator*= (int d)
SbVec4us & operator*= (double d)
SbVec4us & operator/= (int d)
SbVec4us & operator/= (double d)
SbVec4us & operator+= (const SbVec4us &v)
SbVec4us & operator-= (const SbVec4us &v)
SbVec4us operator- (void) const
Protected Attributes
unsigned short vec [4]
Constructor & Destructor Documentation
SbVec4us::SbVec4us (void) [inline]
The default constructor does nothing. The vector coordinates will be
uninitialized until a call the setValue().
SbVec4us::SbVec4us (const unsigned short v[4]) [inline]
Constructs an SbVec4us instance with initial values from v.
SbVec4us::SbVec4us (unsigned short x, unsigned short y, unsigned short z,
unsigned short w) [inline]
Constructs an SbVec4us instance with the initial homogeneous vector set
to <x,y,z,w>.
SbVec4us::SbVec4us (const SbVec4s & v) [inline, explicit]
Constructs an SbVec4us instance with initial values from the unsigned
short integer precision vector v.
SbVec4us::SbVec4us (const SbVec4ub & v) [inline, explicit]
Constructs an SbVec4us instance with initial values from the 8-bit
integer precision vector v.
SbVec4us::SbVec4us (const SbVec4ui32 & v) [inline, explicit]
Constructs an SbVec4us instance with initial values from the unsigned
32-bit integer precision vector v.
Member Function Documentation
SbVec4us & SbVec4us::setValue (const unsigned short v[4]) [inline]
Set new coordinates for the vector from v. Returns reference to self.
See also:
getValue()
SbVec4us & SbVec4us::setValue (unsigned short x, unsigned short y, unsigned
short z, unsigned short w) [inline]
Set new coordinates for the vector. Returns reference to self.
See also:
getValue()
SbVec4us & SbVec4us::setValue (const SbVec4s & v)
Sets this vector to the short integer precision vector v, converting
the vector to a unsigned short integer precision vector.
SbVec4us & SbVec4us::setValue (const SbVec4ub & v)
Sets this vector to the unsigned 8-bit integer precision vector v,
converting the vector to a unsigned short integer precision vector.
SbVec4us & SbVec4us::setValue (const SbVec4ui32 & v)
Sets this vector to the unsigned 32-bit integer precision vector v,
converting the vector to a unsigned short integer precision vector.
const unsigned short * SbVec4us::getValue (void) const [inline]
Returns a pointer to an array of four unsigned short integers
containing the x, y, z and w coordinates of the vector.
See also:
setValue()
void SbVec4us::getValue (unsigned short & x, unsigned short & y, unsigned
short & z, unsigned short & w) const [inline]
Returns the x, y, z and w coordinates of the vector.
unsigned short & SbVec4us::operator[] (int i) [inline]
Index operator. Returns modifiable x, y, z or w coordinate of the
vector.
const unsigned short & SbVec4us::operator[] (int i) const [inline]
Index operator. Returns non-modifiable x, y, z or w coordinate of the
vector.
int32_t SbVec4us::dot (const SbVec4us & v) const [inline]
Calculates and returns the result of taking the dot product of this
vector and v.
void SbVec4us::negate (void)
Negate the vector (i.e. point it in the opposite direction)
Referenced by operator-().
SbVec4us & SbVec4us::operator*= (int d) [inline]
Multiply components of vector with scalar value d. Returns reference to
self.
SbVec4us & SbVec4us::operator*= (double d)
Multiply components of vector with value d. Returns reference to self.
SbVec4us & SbVec4us::operator/= (int d) [inline]
Divides components of vector with scalar value d. Returns reference to
self.
SbVec4us & SbVec4us::operator/= (double d) [inline]
Divides components of vector with scalar value d. Returns reference to
self.
SbVec4us & SbVec4us::operator+= (const SbVec4us & v) [inline]
Adds this vector and vector u. Returns reference to self.
SbVec4us & SbVec4us::operator-= (const SbVec4us & v) [inline]
Subtracts v from this vector. Returns reference to self.
SbVec4us SbVec4us::operator- (void) const [inline]
Non-destructive negation operator. Returns a new SbVec4us instance
which points in the opposite direction of this vector.
See also:
negate()
References negate().
Author
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