NAME
SDL_StretchSurfaceRect - Perform a stretch blit between two surfaces of
the same format.
SYNOPSIS
#include <SDL_stretch.h>
extern int SDL_StretchSurfaceRect(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect);
DESCRIPTION
NOTE: The SDL_StretchSurfaceRect function is not safe to call from
multiple threads!
The SDL_StretchSurfaceRect function will stretch a srcrect smoothly to
the full area of the dst surface. If no srcrect is given then the full
area of the src surface is stretched smoothly to the full dst surface.
The dstrect is ignored always.
The SDL_StretchSurfaceRect function will also watch for a clip
rectangle on the src surface. This may speed up handling in your
programs by creating a larger src surface with an associated viewframe,
and the srcrect argument needs not be recomputed.