NAME
SDL_SetClipRect - Sets the clipping rectangle for a surface.
SYNOPSIS
#include "SDL.h"
void SDL_SetClipRect(SDL_Surface *surface, SDL_Rect *rect);
DESCRIPTION
Sets the clipping rectangle for a surface. When this surface is the
destination of a blit, only the area within the clip rectangle will be
drawn into.
The rectangle pointed to by rect will be clipped to the edges of the
surface so that the clip rectangle for a surface can never fall outside
the edges of the surface.
If rect is NULL the clipping rectangle will be set to the full size of
the surface.
SEE ALSO
SDL_GetClipRect, SDL_BlitSurface, SDL_Surface