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NAME

       SDL_SaveBMP - Save an SDL_Surface as a Windows BMP file.

SYNOPSIS

       #include "SDL.h"

       int SDL_SaveBMP(SDL_Surface *surface, const char *file);

DESCRIPTION

       Saves the SDL_Surface surface as a Windows BMP file named file.

RETURN VALUE

       Returns 0 if successful or -1 if there was an error.

SEE ALSO

       SDL_LoadBMP