NAME
SDL_QuitEvent - Quit requested event
STRUCTURE DEFINITION
typedef struct{
Uint8 type
} SDL_QuitEvent;
STRUCTURE DATA
type SDL_QUIT
DESCRIPTION
SDL_QuitEvent is a member of the SDL_Event union and is used whan an
event of type SDL_QUIT is reported.
As can be seen, the SDL_QuitEvent structure serves no useful purpose.
The event itself, on the other hand, is very important. If you filter
out or ignore a quit event then it is impossible for the user to close
the window. On the other hand, if you do accept a quit event then the
application window will be closed, and screen updates will still report
success event though the application will no longer be visible.
Note:
The macro SDL_QuitRequested will return non-zero if a quit event
is pending
SEE ALSO
SDL_Event, SDL_SetEventFilter