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NAME

       SDL_PeepEvents  -  Checks  the  event queue for messages and optionally
       returns them.

SYNOPSIS

       #include "SDL.h"

       int SDL_PeepEvents(SDL_Event *events,  int  numevents,  SDL_eventaction
       action, Uint32 mask);

DESCRIPTION

       Checks the event queue for messages and optionally returns them.

       If  action is SDL_ADDEVENT, up to numevents events will be added to the
       back of the event queue.

       If action is SDL_PEEKEVENT, up to numevents events at the front of  the
       event  queue,  matching  mask, will be returned and will not be removed
       from the queue.

       If action is SDL_GETEVENT, up to numevents events at the front  of  the
       event  queue,  matching mask, will be returned and will be removed from
       the queue.

       This function is thread-safe.

RETURN VALUE

       This function returns the number of events actually stored,  or  -1  if
       there was an error.

SEE ALSO

       SDL_Event, SDL_PollEvent, SDL_PushEvent