NAME
SDL_JoystickEventState - Enable/disable joystick event polling
SYNOPSIS
#include "SDL.h"
int SDL_JoystickEventState(int state);
DESCRIPTION
This function is used to enable or disable joystick event processing.
With joystick event processing disabled you will have to update
joystick states with SDL_JoystickUpdate and read the joystick
information manually. state is either SDL_QUERY, SDL_ENABLE or
SDL_IGNORE.
Note:
Joystick event handling is prefered
RETURN VALUE
If state is SDL_QUERY then the current state is returned, otherwise the
new processing state is returned.
SEE ALSO
SDL Joystick Functions, SDL_JoystickUpdate, SDL_JoyAxisEvent,
SDL_JoyBallEvent, SDL_JoyButtonEvent, SDL_JoyHatEvent