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NAME

       SDL_DisplayFormat - Convert a surface to the display format

SYNOPSIS

       #include "SDL.h"

       SDL_Surface *SDL_DisplayFormat(SDL_Surface *surface);

DESCRIPTION

       This  function  takes  a  surface and copies it to a new surface of the
       pixel format and colors of the video  framebuffer,  suitable  for  fast
       blitting onto the display surface. It calls SDL_ConvertSurface

       If  you  want  to  take  advantage  of  hardware colorkey or alpha blit
       acceleration, you should  set  the  colorkey  and  alpha  value  before
       calling this function.

       If you want an alpha channel, see SDL_DisplayFormatAlpha.

RETURN VALUE

       If the conversion fails or runs out of memory, it returns NULL

SEE ALSO

       SDL_ConvertSurface,         SDL_DisplayFormatAlpha        SDL_SetAlpha,
       SDL_SetColorKey, SDL_Surface