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NAME

       vpSetRawVoxels - specify an array of volume data

SYNOPSIS

       #include <volpack.h>

       vpResult
       vpSetRawVoxels(vpc, voxels, size, xstride, ystride, zstride)
           vpContext *vpc;
           void *voxels;
           int size;
           int xstride, ystride, zstride;

ARGUMENTS

       vpc    VolPack context from vpCreateContext.

       voxels 3D array of voxels.

       size   Size of the voxel array in bytes.

       xstride
              Number of bytes from the beginning of one voxel to the beginning
              of the next voxel in the first array dimension.

       ystride
              Number of bytes from the beginning of one voxel to the beginning
              of the next voxel in the second array dimension.

       zstride
              Number of bytes from the beginning of one voxel to the beginning
              of the next voxel in the third array dimension.

DESCRIPTION

       vpSetRawVoxels is used to specify a 3D array that contains  the  volume
       data.   The  array  must  be  large  enough  for  the volume dimensions
       specified with  vpSetVolumeSize  and  the  voxel  size  specified  with
       vpSetVoxelSize.   The  data  in  the array may be initialized before or
       after calling vpSetRawVoxels.

       Some of the VolPack routines operate faster if the volume is stored  in
       z-major  order  (xstride  <  ystride  < zstride) but it is not strictly
       necessary.

       The voxel array is not automatically deallocated when  the  context  is
       destroyed  with  vpDestroyContext.   The application is responsible for
       managing the memory associated with the volume array.

       The voxel array can be a very large  data  structure,  possibly  larger
       than available main memory.  It is sometimes possible to precompute the
       optimized data structures required for  the  fast  rendering  algorithm
       without explicitly allocating a voxel array.  See vpClassifyScalars(3).

       During the call to vpSetRawVoxels, any existing precomputed volume data
       structures in the context are destroyed.

STATE VARIABLES

       The  current voxel array parameters can be retrieved with the following
       state    variable     codes     (see     vpGeti(3)):     VP_VOXEL_DATA,
       VP_VOXEL_DATA_SIZE,         VP_VOXEL_XSTRIDE,         VP_VOXEL_YSTRIDE,
       VP_VOXEL_ZSTRIDE.

ERRORS

       The routine always returns VP_OK.

SEE ALSO

       VolPack(3), vpCreateContext(3)