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NAME

       Prima::ImageViewer - standard image, icon, and bitmap viewer class.

DESCRIPTION

       The module contains "Prima::ImageViewer" class, which provides image
       displaying functionality, including different zoom levels.

       "Prima::ImageViewer" is a descendant of "Prima::ScrollWidget" and
       inherits its document scrolling behavior and programming interface.
       See Prima::ScrollWidget for details.

API

   Properties
       alignment INTEGER
           One of the following "ta::XXX" constants:

                   ta::Left
                   ta::Center
                   ta::Right

           Selects the horizontal image alignment.

           Default value: "ta::Left"

       image OBJECT
           Selects the image object to be displayed. OBJECT can be an instance
           of "Prima::Image", "Prima::Icon", or "Prima::DeviceBitmap" class.

       imageFile FILE
           Set the image FILE to be loaded and displayed. Is rarely used since
           does not return a loading success flag.

       quality BOOLEAN
           A boolean flag, selecting if the palette of "image" is to be copied
           into the widget palette, providing higher visual quality on
           paletted displays. See also "palette" in Prima::Widget.

           Default value: 1

       valignment INTEGER
           One of the following "ta::XXX" constants:

                   ta::Top
                   ta::Middle or ta::Center
                   ta::Bottom

           Selects the vertical image alignment.

           NB: "ta::Middle" value is not equal to "ta::Center"’s, however the
           both constants produce equal effect here.

           Default value: "ta::Bottom"

       zoom FLOAT
           Selects zoom level for image display. The acceptable value range is
           between 0.01 and 100. The zoom value is rounded to the closest
           value divisible by 1/"zoomPrecision". For example, is
           "zoomPrecision" is 100, the zoom values will be rounded to the
           precision of hundredth - to fiftieth and twentieth fractional
           values - .02, .04, .05, .06, .08, and 0.1 . When "zoomPrecision" is
           1000, the precision is one thousandth, and so on.

           Default value: 1

       zoomPrecision INTEGER
           Zoom precision of "zoom" property. Minimal acceptable value is 10,
           where zoom will be rounded to 0.2, 0.4, 0.5, 0.6, 0.8 and 1.0 .

           The reason behind this arithmetics is that when image of arbitrary
           zoom factor is requested to be displayed, the image sometimes must
           begin to be drawn from partial pixel - for example, 10x zoomed
           image shifted 3 pixels left, must be displayed so the first image
           pixel from the left occupies 7 screen pixels, and the next ones -
           10 screen pixels.  That means, that the correct image display
           routine must ask the system to draw the image at offset -3 screen
           pixels, where the first pixel column would correspond to that
           pixel.

           When zoom factor is fractional, the picture is getting more
           complex. For example, with zoom factor 12.345, and zero screen
           offset, first image pixel begins at 12th screen pixel, the next -
           25th ( because of the roundoff ), then 37th etc etc. Also, for
           example the image is 2000x2000 pixels wide, and is asked to be
           drawn so that the image appears shifted 499 screen image pixels
           left, beginning to be drawn from ~ 499/12.3456=40.42122 image
           pixel. Is might seem that indeed it would be enough to ask system
           to begin drawing from image pixel 40, and offset
           int(0.42122*12.345)=5 screen pixels to the left, however, that
           procedure will not account for the correct fixed point roundoff
           that accumulates as system scales the image. For zoom factor 12.345
           this roundoff sequence is, as we seen before,
           (12,25,37,49,62,74,86,99,111,123) for first 10 pixels displayed,
           that occupy (12,13,12,12,13,12,12,13,12,12) screen pixels.  For
           pixels starting at 499, this sequence is
           (506,519,531,543,556,568,580,593,605,617) offsets or
           (13,12,12,13,13,12,12,13,12,12) widths -- note the two subsequent
           13s there.  This sequence begins to repeat itself after 200
           iterations (12.345*200=2469.000), which means that in order to
           achieve correct display results, the image must be asked to be
           displayed from image pixel 0 if image’s first pixel on the screen
           is between 0 and 199 ( or for screen pixels 0-2468), from image
           pixel 200 for offsets 200-399, ( screen pixels 2469-4937), and so
           on.

           Since system internally allocate memory for image scaling, that
           means that up to
           2*200*min(window_width,image_width)*bytes_per_pixel unneccessary
           bytes will be allocated for each image drawing call (2 because the
           calculations are valid for both the vertical and horizontal
           strips), and this can lead to slowdown or even request failure when
           image or window dimensions are large. The proposed solution is to
           roundoff accepted zoom factors, so these offsets are kept small -
           for example, N.25 zoom factors require only max 1/.25=4 extra
           pixels. When "zoomPrecision" value is 100, zoom factors are rounded
           to 0.X2, 0.X4, 0.X5, 0.X6, 0.X8, 0.X0, thus requiring max 50 extra
           pixels.

           NB. If, despite the efforts, the property gets in the way, increase
           it to 1000 or even 10000, but note that this may lead to problems.

           Default value: 100

   Methods
       on_paint SELF, CANVAS
           The "Paint" notification handler is mentioned here for the specific
           case of its return value, that is the return value of internal
           "put_image" call.  For those who might be interested in "put_image"
           failures, that mostly occur when trying to draw an image that is
           too big, the following code might be useful:

               sub on_paint
               {
                   my ( $self, $canvas) = @_;
                   warn "put_image() error:$@" unless $self-> SUPER::on_paint($canvas);
               }

       screen2point X, Y, [ X, Y, ... ]
           Performs translation of integer pairs integers as (X,Y)-points from
           widget coordinates to pixel offset in image coordinates. Takes in
           account zoom level, image alignments, and offsets. Returns array of
           same length as the input.

           Useful for determining correspondence, for example, of a mouse
           event to a image point.

           The reverse function is "point2screen".

       point2screen   X, Y, [ X, Y, ... ]
           Performs translation of integer pairs as (X,Y)-points from image
           pixel offset to widget image coordinates. Takes in account zoom
           level, image alignments, and offsets. Returns array of same length
           as the input.

           Useful for determining a screen location of an image point.

           The reverse function is "screen2point".

       watch_load_progress IMAGE
           When called, image viewer watches as IMAGE is being loaded ( see
           "load" in Prima::Image ) and displays the progress. As soon as
           IMAGE begins to load, it replaces the existing "image" property.
           Example:

               $i = Prima::Image-> new;
               $viewer-> watch_load_progress( $i);
               $i-> load('huge.jpg');
               $viewer-> unwatch_load_progress;

           Similar functionality is present in Prima::ImageDialog.

       unwatch_load_progress CLEAR_IMAGE=1
           Stops monitoring of image loading progress. If CLEAR_IMAGE is 0,
           the leftovers of the incremental loading stay intact in "image"
           propery. Otherwise, "image" is set to "undef".

       zoom_round ZOOM
           Rounds the zoom factor to "zoomPrecision" precision, returns the
           rounded zoom value. The algorithm is the same as used internally in
           "zoom" property.

AUTHOR

       Dmitry Karasik, <dmitry@karasik.eu.org>.

SEE ALSO

       Prima, Prima::Image, Prima::ScrollWidget, Prima::ImageDialog,
       examples/iv.pl.