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NAME

       GEMLayout.cpp -

SYNOPSIS

       #include <string>
       #include <math.h>
       #include ’GEMLayout.h’
       #include <queue>
       #include <vector>
       #include <hash_map>
       #include <tulip/TulipPlugin.h>

   Variables
       const char * paramHelp []
       static const float EDGELENGTH = 10
       static const float EDGELENGTHSQR = EDGELENGTH * EDGELENGTH
       static const float MAXATTRACT = 8192
       static const float IMAXTEMPDEF = 1.0
       static const float ISTARTTEMPDEF = 0.3
       static const float IFINALTEMPDEF = 0.05
       static const int IMAXITERDEF = 10
       static const float IGRAVITYDEF = 0.05
       static const float IOSCILLATIONDEF = 0.5
       static const float IROTATIONDEF = 0.5
       static const float ISHAKEDEF = 0.2
       static const float AMAXTEMPDEF = 1.5
       static const float ASTARTTEMPDEF = 1.0
       static const float AFINALTEMPDEF = 0.02
       static const int AMAXITERDEF = 3
       static const float AGRAVITYDEF = 0.1
       static const float AOSCILLATIONDEF = 1.
       static const float AROTATIONDEF = 1.
       static const float ASHAKEDEF = 0.3

Variable Documentation

   const float AFINALTEMPDEF = 0.02 [static]
   const float AGRAVITYDEF = 0.1 [static]
   const int AMAXITERDEF = 3 [static]
   const float AMAXTEMPDEF = 1.5 [static]
   const float AOSCILLATIONDEF = 1. [static]
   const float AROTATIONDEF = 1. [static]
   const float ASHAKEDEF = 0.3 [static]
   const float ASTARTTEMPDEF = 1.0 [static]
   const float EDGELENGTH = 10 [static]
   const float EDGELENGTHSQR = EDGELENGTH * EDGELENGTH [static]
   const float IFINALTEMPDEF = 0.05 [static]
   const float IGRAVITYDEF = 0.05 [static]
   const int IMAXITERDEF = 10 [static]
   const float IMAXTEMPDEF = 1.0 [static]
   const float IOSCILLATIONDEF = 0.5 [static]
   const float IROTATIONDEF = 0.5 [static]
   const float ISHAKEDEF = 0.2 [static]
   const float ISTARTTEMPDEF = 0.3 [static]
   const float MAXATTRACT = 8192 [static]
   const char* paramHelp[] Initial value:
        {

         HTML_HELP_OPEN()
         HTML_HELP_DEF( ’type’, ’Boolean’ )
         HTML_HELP_BODY()
         ’If true the layout is in 3D else it is computed in 2D’
         HTML_HELP_CLOSE(),

         HTML_HELP_OPEN()
         HTML_HELP_DEF( ’type’, ’DoubleProperty’ )
         HTML_HELP_BODY()
         ’This DoubleProperty is used to compute the length of edges.’
         HTML_HELP_CLOSE(),

         HTML_HELP_OPEN()
         HTML_HELP_DEF( ’type’, ’LayoutProperty’ )
         HTML_HELP_BODY()
         ’The layout property used to compute the initial position of the graph elements. If none is given the initial position will be computed by the algorithm.’
         HTML_HELP_CLOSE(),

         HTML_HELP_OPEN()
         HTML_HELP_DEF( ’type’, ’unsigned integer’ )
         HTML_HELP_DEF( ’default’, ’0’ )
         HTML_HELP_BODY()
         ’This parameter allows to limit the number of iterations. The default value of 0 corresponds to 10 * nb_nodes * nb_nodes.’
         HTML_HELP_CLOSE(),
       }

Author

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       source code.