NAME
Billboard -
A 2D glyph.
SYNOPSIS
Public Member Functions
Billboard (GlyphContext *gc=NULL)
virtual ~Billboard ()
virtual void draw (node n, float lod)
virtual Coord getAnchor (const Coord &vector) const
Protected Member Functions
void drawBillboard ()
Detailed Description
A 2D glyph.
This glyph draws a textured square using the ’viewTexture’ node
property value. If this property has no value, the square is then
colored using the ’viewColor’ node property value. It is unsensitive to
any axis rotation and so always remains displayed in the same position.
Author
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source code.