NAME
uio, uiomove - device driver I/O routines
SYNOPSIS
#include <sys/types.h>
#include <sys/uio.h>
struct uio {
struct iovec *uio_iov; /* scatter/gather list */
int uio_iovcnt; /* length of scatter/gather list */
off_t uio_offset; /* offset in target object */
int uio_resid; /* remaining bytes to copy */
enum uio_seg uio_segflg; /* address space */
enum uio_rw uio_rw; /* operation */
struct thread *uio_td; /* owner */
};
int
uiomove(void *buf, int howmuch, struct uio *uiop);
DESCRIPTION
The function uiomove() is used to handle transfer of data between buffers
and I/O vectors that might possibly also cross the user/kernel space
boundary.
As a result of any read(2), write(2), readv(2), or writev(2) system call
that is being passed to a character-device driver, the appropriate driver
d_read or d_write entry will be called with a pointer to a struct uio
being passed. The transfer request is encoded in this structure. The
driver itself should use uiomove() to get at the data in this structure.
The fields in the uio structure are:
uio_iov The array of I/O vectors to be processed. In the case of
scatter/gather I/O, this will be more than one vector.
uio_iovcnt The number of I/O vectors present.
uio_offset The offset into the device.
uio_resid The remaining number of bytes to process, updated after
transfer.
uio_segflg One of the following flags:
UIO_USERSPACE The I/O vector points into a process’s address
space.
UIO_SYSSPACE The I/O vector points into the kernel address
space.
UIO_NOCOPY Do not copy, already in object.
uio_rw The direction of the desired transfer, either UIO_READ, or
UIO_WRITE.
uio_td The pointer to a struct thread for the associated thread;
used if uio_segflg indicates that the transfer is to be made
from/to a process’s address space.
RETURN VALUES
On success uiomove() will return 0, on error it will return an
appropriate errno.
ERRORS
uiomove() will fail and return the following error code if:
[EFAULT] The invoked copyin(9) or copyout(9) returned EFAULT
EXAMPLES
The idea is that the driver maintains a private buffer for its data, and
processes the request in chunks of maximal the size of this buffer. Note
that the buffer handling below is very simplified and will not work (the
buffer pointer is not being advanced in case of a partial read), it is
just here to demonstrate the uio handling.
/* MIN() can be found there: */
#include <sys/param.h>
#define BUFSIZE 512
static char buffer[BUFSIZE];
static int data_available; /* amount of data that can be read */
static int
fooread(dev_t dev, struct uio *uio, int flag)
{
int rv, amnt;
rv = 0;
while (uio->uio_resid > 0) {
if (data_available > 0) {
amnt = MIN(uio->uio_resid, data_available);
rv = uiomove(buffer, amnt, uio);
if (rv != 0)
break;
data_available -= amnt;
} else
tsleep(...); /* wait for a better time */
}
if (rv != 0) {
/* do error cleanup here */
}
return (rv);
}
SEE ALSO
read(2), readv(2), write(2), writev(2), copyin(9), copyout(9), sleep(9)
HISTORY
The uio mechanism appeared in some early version of UNIX.
AUTHORS
This manual page was written by Jörg Wunsch.