spring - An open source RTS with similar gameplay to TA
spring [-f|--fullscreen] [-w|--window] [-x|--xresolution SIZE]
[-y|--yresolution SIZE] [-m|--minimise] [[-c|--client] | [-s|--server]]
[-p|--projectiledump] [-t|--textureatlas] [-n|--name STRING]
Spring is a free Real Time Strategy (RTS) game engine originally
designed to play Total Annihilation ((C) 1997 Cavedog) content which
has evolved into a general RTS engine capable of running various kinds
of games (mods).
It is mainly designed around online multiplayer games but can be played
in single-player mode against an AI.
Print the options help message and exit
Display program version and exit
Run in fullscreen mode
Run in windowed mode
-x, --xresolution::'SIZE' Set X resolution
-y, --yresolution::'SIZE' Set Y resolution
Run as a server
Run as a client
Dump projectile class info into projectiles.txt
Dump each finalised textureatlas into textureatlasN.tga
-n, --name::'NAME' Set your player name
Dump a list of available AI Interfaces to STDOUT
Dump a list of available Skirmish AIs to STDOUT
Contains the path used by spring and springlobby to save downloaded
files and temporary data.
More information about Spring can be found at link:http://springrts.com
Spring was written by the Spring developers.
This manual page was written by Marco Amadori
<firstname.lastname@example.org>, for the Debian project (and may be used