Oolite - a space-sim game
This manual page documents briefly the Oolite.
Oolite is a port of the space-sim game Oolite to the GNUStep/OpenGL
What is the purpose of the game?
To fly from planet to planet, buying and selling goods, shooting
pirates or committing acts of piracy. There’s no goal other than
perhaps to achieve the rank of ELITE.
I’m still confused, how do I play?
Documentation can be found in the /usr/share/doc/oolite directory. The
PLAYING.TXT document gives a basic overview of the controls but for a
full explanation please see the Oolite Reference Sheet ( OoliteRS.pdf )
which is suitable for printing out.
For the nostalgic, Ian Bell’s Flight Training Manual for the original
BBC Elite is still a very good introduction to the game and can be
easily found online.
What do the various colors represent on the radar?
· White - unpowered items that can’t mass-lock the in-system
· Green/Yellow - navigation buoys.
· Yellow - powered craft.
· Red - powered craft identified as hostile.
· Green - space stations.
· Green/Red - thargoids
· Purple - police
· Blue/Red - police on intercept
· Red/Yellow - active mine (about to detonate)
Oolite was written by Giles Williams and other, and it was ported to
the GNU/Linux operating system by the Oolite Linux project. The
original version can be found at the Oolite home page
This manual page was written by Eddy Petrisor
<firstname.lastname@example.org>, for the Debian project (but may be used by
June 16th, 2010