gnome-breakout - Addictive breakout game for GNOME
This manual page documents briefly the gnome-breakout command.
This manual page was written for the Debian GNU/Linux distribution
because the original program does not have a manual page. It does not
have any documentation at all.
gnome-breakout is a clone of the classic Breakout game.
Control a paddle at the bottom of the playfield and bounce a ball
against bricks at the top to destroy them. When all of the bricks are
destroyed you advance to the next level.
This program follows the usual GNU command line syntax, with long
options starting with two dashes (‘-’). A summary of options is
Dynamic modules to load
Show this help message
Display brief usage message
Gdk debugging flags to set
Gdk debugging flags to unset
X display to use
X screen to use
--sync Make X calls synchronous
Program name as used by the window manager
Program class as used by the window manager
Gtk+ debugging flags to set
Gtk+ debugging flags to unset
Make all warnings fatal
Load an additional Gtk module
Bonobo activation Support
File descriptor to print IOR on
IID to activate
Prevent registering of server with OAF
Disable sound server usage
Enable sound server usage
Host:port on which the sound server to use is running
Show version of program.
Specify session management ID
Specify prefix of saved configuration
Disable connection to session manager
GNOME GUI Library
Disable Crash Dialog
The full documentation for GNOME is maintained as a Texinfo manual. If
the info and GNOME programs are properly installed at your site, the
should give you access to the complete manual.
Upstream Author: Michael Person <email@example.com>
This manual page was written by Tom Cato Amundsen <firstname.lastname@example.org>, for
the Debian GNU/Linux system (but may be used by others).
Updated October 19, 2007 by Barry deFreese <email@example.com>
October 19, 2007