armagetronad-dedicated - an Armagetron Advanced dedicated game server
armagetronad-dedicated [-h, --help] [-v, --version] [--doc]
[--fastforward] [--benchmark] [--record] [--playback]
The Armagetron Advanced dedicated server runs from an initscript -- to
enable running it on boot, edit /etc/default/armagetronad-dedicated.
The server program will read default settings from
/etc/armagetronad/settings_dedicated.cfg. Modifications and custom
server settings should be implemented in the file
To edit configuration on-the-fly or make time-sensitive temporary
changes, it’s best to log onto the server from the armagetronad client
and log on as an administrator (using the password set in the server
configuration). Console input is not available when running the server
as a daemon.
Before each round is started, the file /etc/armagetronad/everytime.cfg
is read; it may be useful to use this for things like randomly changing
maps or other quickly changing settings.
Note: Only options that are relevant for invoking armagetron-dedicated
via the command line (and not the initscript) are documented here. See
armagetronad-dedicated --help for a complete reference.
Show help message.
Print version number.
--doc Print documentation for all console commands. These are also
configuration settings for config files.
Lets time run very fast until the given time is reached.
Renders frames as they were recorded.
Creates a DEBUG recording while running.
Plays back a DEBUG recording.
Armagetron Advanced is documented fully by the provided HTML docs,
found under /usr/share/doc/armagetronad-common/html/.
A thorough guide to running a server can be found on the Armagetron
Armagetron Advanced was written by Manuel Moos <z-
email@example.com> and the Armagetron Advanced development
This manual page was adapted from the original HTML version by Marcelo
E. Magallon <firstname.lastname@example.org> (and later Christine Spang
<email@example.com>), for the Debian GNU/Linux system (but may be used by
February 08, 2007