angband - is a graphical dungeon adventure game in the vein of rogue
angband [options] [-- suboptions]
This manual page explains the Debian package angband . Angband is a
single-player, graphical dungeon adventure game using textual
characters to represent the walls and floors of a dungeon and the
inhabitants therein, in the vein of rogue, hack, nethack, and moria.
Angband 3.1.0beta is an official beta release incorporating all the
changes and improvements added since the last official release (
This version of Angband has been compiled with both ncurses and the X
Windowing system. and hence can be played on a virtual console as well
as under X. In the latter case, the game pulls up multiple windows.
-h Print out a usage message.
-n Start a new character
-w Request wizard mode (no high score entry)
-g Request graphics mode
-r Rebalance monsters (only if lib/data/monster.raw does not
-s<num> Show <num> high scores
-u<who> Use your <who> savefile
-m<sys> Use <sys> core code (e.g. gcu for console mode, x11 or sdl
Define a ´lib´ dir sub-path. Valid values of lib are help
info user bone save data apex xtra edit file
To start with, you can just say angband -uTest, and that creates a save
file with the file name /var/games/angband/save/<UID>Test. The best
place to get help is the program itself; help is reached by the command
? and presents a menu of choices.
Program options can be set using the = command. To see what the
various options mean, access the List of Options help menu with the ?
This manual page was written Manoj Srivastava <firstname.lastname@example.org>,
for the Debian GNU/Linux system.