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NAME

       usetat  -  Replaces  a  character in a string. Allegro game programming
       library.

SYNOPSIS

       #include <allegro.h>

       int usetat(char *s, int index, int c);

DESCRIPTION

       Replaces the character at the specified index in the string with  value
       `c',  handling  any  adjustments  for  variable  width data (ie. if `c'
       encodes to a different width than the previous value at that location).
       If  `index' is negative, it counts backward from the end of the string.
       Example:

          usetat(text_string, 2, letter_a);

RETURN VALUE

       Returns the number of bytes by which the trailing part  of  the  string
       was  moved.  This  is of interest only with text encoding formats where
       characters have a variable length, like UTF-8.

SEE ALSO

       uoffset(3alleg), ugetat(3alleg), uinsert(3alleg), uremove(3alleg)