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NAME

       set_screen_blender  -  Enables  a  screen  blender  mode.  Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       void set_screen_blender(int r, int g, int b, int a);

DESCRIPTION

       Enables  a  screen  blender  mode  for  combining  translucent  or  lit
       truecolor  pixels.  This  blender  mode  lightens  the  colour  of  the
       destination  image  by  multiplying  the  inverse  of  the  source  and
       destination  colours. Sort of like the opposite of the multiply blender
       mode.

SEE ALSO

       set_trans_blender(3alleg), drawing_mode(3alleg)