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NAME

       set_dissolve_blender  -  Enables  a dissolve blender mode. Allegro game
       programming library.

SYNOPSIS

       #include <allegro.h>

       void set_dissolve_blender(int r, int g, int b, int a);

DESCRIPTION

       Enables a dissolve  blender  mode  for  combining  translucent  or  lit
       truecolor  pixels.  Randomly replaces the colours of some pixels in the
       destination image with those of the source image. The number of  pixels
       replaced  depends  on  the  alpha  value  (higher  value,  more  pixels
       replaced; you get the idea :).

SEE ALSO

       set_trans_blender(3alleg), drawing_mode(3alleg)