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NAME

       set_blender_mode_ex    -    An    even    more   complex   version   of
       set_blender_mode(). Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void set_blender_mode_ex(BLENDER_FUNC b15, b16, b24, b32,  b15x,  b16x,
       b24x, int r, g, b, a);

DESCRIPTION

       Like  set_blender_mode(), but allows you to specify a more complete set
       of blender routines. The b15, b16, b24, and b32 routines are used  when
       drawing  pixels onto destinations of the same format, while b15x, b16x,
       and b24x are used by  draw_trans_sprite()  and  draw_trans_rle_sprite()
       when  drawing  RGBA  images onto destination bitmaps of another format.
       These blenders will be passed a 32-bit x  parameter,  along  with  a  y
       value of a different color depth, and must try to do something sensible
       in response.

SEE ALSO

       set_blender_mode(3alleg), set_alpha_blender(3alleg)