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NAME

       select_palette  -  Sets  the  internal  palette  for  color conversion.
       Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void select_palette(const PALETTE p);

DESCRIPTION

       Ugly hack for use in various dodgy situations where you need to convert
       between paletted and truecolor image formats. Sets the internal palette
       table in the same way as the set_palette() function, so the  conversion
       will  use  the  specified  palette,  but  without affecting the display
       hardware in any way. The previous palette settings  are  stored  in  an
       internal  buffer, and can be restored by calling unselect_palette(). If
       you call select_palette() again, however, the internal buffer  will  be
       overwritten.

SEE ALSO

       set_palette(3alleg), unselect_palette(3alleg), exlights(3alleg)