NAME
register_uformat - Installs handler functions for a new text encoding
format. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void register_uformat(int type, int (*u_getc)(const char *s), int
(*u_getx)(char **s), int (*u_setc)(char *s, int c), int
(*u_width)(const char *s), int (*u_cwidth)(int c), int (*u_isok)(int
c));
DESCRIPTION
Installs a set of custom handler functions for a new text encoding
format. The `type' is the ID code for your new format, which should be
a 4-character string as produced by the AL_ID() macro, and which can
later be passed to functions like set_uformat() and uconvert(). The
function parameters are handlers that implement the character access
for your new type: see below for details of these.
SEE ALSO
set_uformat(3alleg), uconvert(3alleg), ugetc(3alleg), ugetx(3alleg),
usetc(3alleg), uwidth(3alleg), ucwidth(3alleg), uisok(3alleg)