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NAME

       register_bitmap_file_type  -  Registers  custom  bitmap  loading/saving
       functions. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void register_bitmap_file_type(const char *ext,  BITMAP  *(*load)(const
       char  *filename,  RGB  *pal),  int (*save)(const char *filename, BITMAP
       *bmp, const RGB *pal));

DESCRIPTION

       Informs the load_bitmap() and save_bitmap() functions  of  a  new  file
       type,  providing  routines  to  read  and  write  images in this format
       (either function may be NULL). The functions you supply must follow the
       same prototype as load_bitmap() and save_bitmap(). Example:

          BITMAP *load_dump(const char *filename, RGB *pal)
          {
             ...
          }

          int save_dump(const char *filename, BITMAP *bmp, const RGB *pal)
          {
             ...
          }

             register_bitmap_file_type("dump", load_dump, save_dump);

SEE ALSO

       load_bitmap(3alleg), save_bitmap(3alleg)

Allegro                          version 4.2.register_bitmap_file_type(3alleg)