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NAME

       quad3d,  quad3d_f  - Draws a 3d quad onto the specified bitmap. Allegro
       game programming library.

SYNOPSIS

       #include <allegro.h>

       void quad3d(BITMAP *bmp, int type, BITMAP  *tex,  V3D  *v1,  *v2,  *v3,
       *v4);

       void  quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3,
       *v4);

DESCRIPTION

       Draw 3d quads, using either fixed or floating point vertex  structures.
       These  are  equivalent  to calling polygon3d(bmp, type, tex, 4, v[]) or
       polygon3d_f(bmp, type, tex, 4, v[]).

       Read the beginning  of  chapter  "Polygon  rendering"  for  a  list  of
       rendering types you can use with this function.

SEE ALSO

       polygon3d(3alleg), triangle3d(3alleg), ex3d(3alleg)